feat(3555): QueryRuntimeBridge.executeForCjs synchronous primitive (Phase 5.0 of #3524)
Phase 5.0 of the CJS↔SDK hard-seam migration (parent #3524). Foundational PR. Ships ONLY the synchronous primitive on the SDK runtime bridge plus pinning tests. Per-family CJS router migrations (state.*, verify.*, init.*, phase.*, phases.*, validate.*, roadmap.*, frontmatter.*, config.*) become follow-up enhancements that each reuse this primitive. ## What landed - sdk/src/runtime-bridge-sync/index.ts (155 lines) — public API. Exports executeForCjs(input: RuntimeBridgeExecuteInput): RuntimeBridgeSyncResult. Synchronous; lazily creates the synckit sync function on first call. - sdk/src/runtime-bridge-sync/worker.ts (167 lines) — synckit worker. Constructs a native-only QueryRuntimeBridge (with allowFallbackToSubprocess: false), awaits its async execute, catches GSDToolsError / GSDError, maps classification to the six ADR-0001 canonical error kinds plus exit code. - sdk/src/runtime-bridge-sync/index.test.ts (197 lines, 8 vitest pinning fixtures) — success path; unknown_command; native_failure (shape); validation_error (shape); shape invariants; idempotency. - tests/runtime-bridge-sync-smoke.test.cjs (99 lines, 4 node:test cases) — proves the primitive works from CJS callers via require(). ## Decisions 1. Synchronous-bridging mechanism: synckit. Disqualified: - deasync: stagnant (68 open issues, single maintainer, last release Nov 2025), private Node API (process.binding('uv')), untested on Node 22, documented deadlocks with modern Promise chains. - Sync-native SDK refactor: technically infeasible — acquireStateLock in state-mutation.ts uses await setTimeout for retry backoff; making that fully sync requires either Atomics.wait (which IS synckit), busy-loop (degrades responsiveness), or breaking 100+ SDK consumers. Synckit (v0.11.12) is pure JS, actively maintained (last push today), stable public APIs (Atomics.wait + SharedArrayBuffer), Node 22 compatible, no native compile. 2. Native-only transport inside the worker. The sync bridge uses allowFallbackToSubprocess: false. Unknown commands surface as unknown_command instead of spawning gsd-sdk. Keeps the worker self-contained and predictable. 3. Worker path resolution. resolveWorkerPath() navigates ../.. from the loaded module URL to land at dist/runtime-bridge-sync/worker.js — works under both vitest (loads src) and CJS consumers (load dist). 4. GSDError.Blocked → validation_error. ADR-0001's 6-kind taxonomy has no `blocked` kind; Blocked classification is mapped onto validation_error since the operational shape matches (prerequisite missing). ## Numbers - 8 SDK vitest pinning tests pass. - 4 CJS smoke tests pass. - Full suite: 9286/9286 pass (baseline 9282; +4 from the new smoke test cases). - SDK vitest unit: 1860/1860 pass. - Performance: 80ms first-call cold latency (Worker startup + bridge construction); 0.1ms steady-state per-call latency (10-call average after warmup). Well within budget for CJS dispatcher overhead. ## Canonical error kind coverage - unknown_command: covered with pinning fixture - native_failure: shape coverage (handler that throws) - validation_error: shape coverage (GSDError.Validation + GSDError.Blocked) - internal_error: shape coverage only (eliciting TypeError reliably from a registered handler requires elaborate fixture) - native_timeout: NOT pinned (no registered handler genuinely times out; classification logic present in worker) - fallback_failure: NOT pinned (subprocess fallback disabled by design in sync bridge) The classification logic is in the worker regardless; per-family migration PRs will exercise the unpinned kinds incidentally. ## Wiring - sdk/package.json: synckit ^0.11.12 added as runtime dependency (not devDependency — it's required at runtime whenever a CJS caller invokes executeForCjs). - sdk/package-lock.json: regenerated. - CONTEXT.md: new "Sync Runtime Bridge Module" entry added after Dispatch Policy Module. Existing "CJS Command Router Adapter Module" entry amended with one sentence pointing at the primitive and the per-family migration roadmap. No generator/freshness check needed for this phase — the primitive IS the SDK (not a generated CJS mirror). Closes #3555.
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sdk/src/runtime-bridge-sync/index.ts
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155
sdk/src/runtime-bridge-sync/index.ts
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/**
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* executeForCjs — synchronous SDK runtime bridge primitive.
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*
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* Provides a synchronous `executeForCjs()` function that CJS callers can use
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* to invoke any registered SDK command without dealing with async/await or
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* top-level-await restrictions that prevent CJS from using the async bridge.
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*
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* ## Mechanism
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*
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* Uses `synckit` (Atomics.wait + SharedArrayBuffer + worker_threads) to run
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* the async `QueryRuntimeBridge.execute()` in a worker thread and block the
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* calling thread until the result is available. The worker is spawned lazily
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* on first call and reused for all subsequent calls (steady-state overhead is
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* ~1–5 ms per call, depending on handler complexity).
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*
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* ## Worker overhead
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*
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* - First call (worker startup + registry initialisation): ~150–400 ms.
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* - Subsequent calls (steady state): ~1–10 ms per call.
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*
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* ## CRITICAL: Do NOT call from an async context
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*
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* `executeForCjs` uses `Atomics.wait` under the hood, which **blocks the
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* calling thread**. Calling it from inside an async function that is itself
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* running on the Node.js main thread event loop will **deadlock** because
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* the event loop cannot process the worker's response message while blocked.
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*
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* Safe callers:
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* - CJS modules evaluated at require-time (synchronous module initialisation).
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* - Worker threads that are not using the event loop.
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*
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* Unsafe callers:
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* - Any `async function` on the main thread.
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* - Anything inside a `Promise` callback on the main thread.
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*
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* ## CJS consumption
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*
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* ```js
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* const { executeForCjs } = require('@gsd-build/sdk/dist/runtime-bridge-sync/index.js');
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* const result = executeForCjs({ registryCommand: 'generate-slug', registryArgs: ['My Phase'], ... });
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* if (result.ok) console.log(result.data); // { slug: 'my-phase' }
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* ```
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*
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* @module runtime-bridge-sync
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*/
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import { createSyncFn } from 'synckit';
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import { fileURLToPath } from 'node:url';
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import { dirname, join } from 'node:path';
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import type { RuntimeBridgeExecuteInput } from '../query-runtime-bridge.js';
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// Re-export the input type so callers can import it alongside executeForCjs
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export type { RuntimeBridgeExecuteInput };
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// Convenience alias for callers who prefer a shorter name
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export type ExecuteForCjsInput = RuntimeBridgeExecuteInput;
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// ─── Result type ─────────────────────────────────────────────────────────────
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/**
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* The 6 canonical error kinds from ADR-0001 Dispatch Policy Module.
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*/
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export type SyncErrorKind =
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| 'unknown_command'
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| 'native_failure'
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| 'native_timeout'
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| 'fallback_failure'
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| 'validation_error'
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| 'internal_error';
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/**
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* Discriminated union returned by `executeForCjs`.
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*
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* - `ok: true` — command executed successfully. `data` is the handler's return value.
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* - `ok: false` — command failed. `errorKind` identifies the failure category.
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*/
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export type RuntimeBridgeSyncResult =
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| { ok: true; data: unknown; exitCode: 0 }
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| {
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ok: false;
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exitCode: number;
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errorKind: SyncErrorKind;
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errorDetails?: unknown;
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stderrLines: string[];
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};
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// ─── Lazy sync-fn factory ──────────────────────────────────────────────────
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// Resolve worker path to the compiled dist artifact.
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//
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// The worker MUST be the compiled JS file (dist/runtime-bridge-sync/worker.js),
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// NOT the TypeScript source. This is because:
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// 1. synckit spawns the worker via Node.js directly (no tsx transform).
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// 2. When vitest runs tests from the TS source tree, import.meta.url points to
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// src/, not dist/. We must redirect to dist/ in all cases.
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//
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// Strategy: navigate from the current file's directory to the package root,
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// then resolve to dist/runtime-bridge-sync/worker.js.
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// The current file lives either in:
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// src/runtime-bridge-sync/ (vitest TS source context)
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// dist/runtime-bridge-sync/ (compiled CJS/ESM consumer context)
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// In both cases, two levels up is the package root (sdk/).
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const _moduleUrl = import.meta.url;
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function resolveWorkerPath(): string {
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const currentDir = dirname(fileURLToPath(_moduleUrl));
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// currentDir is either src/runtime-bridge-sync or dist/runtime-bridge-sync.
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// Two levels up is the sdk/ package root.
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const pkgRoot = join(currentDir, '..', '..');
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return join(pkgRoot, 'dist', 'runtime-bridge-sync', 'worker.js');
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}
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let _syncFn: ((input: RuntimeBridgeExecuteInput) => RuntimeBridgeSyncResult) | null = null;
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function getSyncFn(): (input: RuntimeBridgeExecuteInput) => RuntimeBridgeSyncResult {
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if (_syncFn) return _syncFn;
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const workerPath = resolveWorkerPath();
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_syncFn = createSyncFn<(input: RuntimeBridgeExecuteInput) => Promise<RuntimeBridgeSyncResult>>(
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workerPath,
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{ timeout: 60_000 },
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);
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return _syncFn;
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}
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// ─── Public API ───────────────────────────────────────────────────────────────
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/**
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* Execute a registered SDK command synchronously.
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*
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* This function blocks the calling thread until the command completes.
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* It must NOT be called from an async context on the main event-loop thread
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* (see module-level JSDoc for details).
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*
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* @param input - The command input, matching RuntimeBridgeExecuteInput.
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* @returns A RuntimeBridgeSyncResult — either ok:true with data, or ok:false with errorKind.
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*
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* @example
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* ```js
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* const { executeForCjs } = require('@gsd-build/sdk/dist/runtime-bridge-sync/index.js');
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* const result = executeForCjs({
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* registryCommand: 'generate-slug',
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* registryArgs: ['My Phase'],
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* legacyCommand: 'generate-slug',
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* legacyArgs: ['My Phase'],
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* mode: 'json',
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* projectDir: '/path/to/project',
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* });
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* if (result.ok) {
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* console.log(result.data.slug); // 'my-phase'
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* }
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* ```
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*/
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export function executeForCjs(input: RuntimeBridgeExecuteInput): RuntimeBridgeSyncResult {
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return getSyncFn()(input);
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}
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