refactor: hard-fork GSD -> MSD (Make Software Done)
Mechanical rename produced by scripts/msd-rename.cjs: gsd/Gsd/GSD -> msd/Msd/MSD across contents and paths, upstream package/repo coordinates -> @golem15/msd-core and golem15com/msd-core. Deep links into upstream history, sibling upstream packages, the GSD-2 import feature, CHANGELOG.md and .changeset/ are kept as-is. Hand edits on top: MSD block-letter banner and logos, LICENSE copyright line, package/plugin identity, regenerated lockfile, install-tree fixtures, derived registries and benchmark baseline; migration checksum baseline re-locked (MSD keeps its own install state, so no install had applied the old sums); sort-order and regex-escaped expectations in tests adjusted.
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@@ -1,7 +1,7 @@
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'use strict';
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/**
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* VS Code IDE host binding for GSD (ADR-1239 Phase D / #1933, shipped #2103).
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* VS Code IDE host binding for MSD (ADR-1239 Phase D / #1933, shipped #2103).
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*
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* VS Code is the IDE-profile reference host. This module composes the Phase-3
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* engine seams for the negotiated `ide` profile (host-integration.cts
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@@ -17,7 +17,7 @@
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* rejects system-role messages, so the request mapper uses User
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* role only.
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* - hookBus: 'engine' → createHookBus({bus:'engine'}) — VS Code has NO host event bus,
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* so GSD owns the bus in-process (full subscribe + emit).
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* so MSD owns the bus in-process (full subscribe + emit).
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* - stateIO: 'sandboxed-storage' → createStateIO({io:'sandboxed-storage'}, {backend}) bound to a
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* host-supplied storage (no arbitrary FS — web/no-child_process safe
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* AT THE STATE-IO SEAM ITSELF; see the DESKTOP-ONLY note below for
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@@ -33,12 +33,12 @@
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* despite the per-seam design above being conceptually host-agnostic, the CONCRETE engine-lib
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* modules this file requires are NOT web-safe today — each pulls in Node's `fs`/`os`/`path`
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* at module-load time (eagerly, regardless of which code path actually runs):
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* - gsd-core/bin/lib/state-io.cjs → requires 'node:fs' directly.
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* - gsd-core/bin/lib/adapter-imperative.cjs → requires install-engine.cjs (fs/os/path) and
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* - msd-core/bin/lib/state-io.cjs → requires 'node:fs' directly.
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* - msd-core/bin/lib/adapter-imperative.cjs → requires install-engine.cjs (fs/os/path) and
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* capability-loader.cjs (fs/os/path).
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* - gsd-core/bin/lib/model-adapter.cjs → requires model-resolver.cjs → config-loader.cjs
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* - msd-core/bin/lib/model-adapter.cjs → requires model-resolver.cjs → config-loader.cjs
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* (fs/os/path) and configuration.cjs (fs/path).
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* - gsd-core/bin/lib/hook-bus.cjs → no requires; this one alone is web-safe.
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* - msd-core/bin/lib/hook-bus.cjs → no requires; this one alone is web-safe.
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* In a real VS Code Web Extension host (webworker context) `require('node:fs')` does not
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* resolve — activation would throw immediately. This is why `vscode/browser.js` does NOT
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* require this module (or any of the engine-lib adapters) and instead implements its own
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@@ -57,25 +57,25 @@
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* sandboxed-storage backend (e.g. globalState/workspaceState/secrets).
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* @returns {object} the composed IDE host surface: { runtime, model, hookBus, stateIO, adapter, commands }
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*/
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module.exports = function bindGsdToVscode(vscode, hostStorage) {
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module.exports = function bindMsdToVscode(vscode, hostStorage) {
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if (!vscode || !vscode.lm || typeof vscode.lm.selectChatModels !== 'function') {
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throw new TypeError('bindGsdToVscode: vscode.lm.selectChatModels is required (active model provider — VS Code exposes no vscode.lm.sendRequest; a model is selected via selectChatModels() and ITS sendRequest is called)');
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throw new TypeError('bindMsdToVscode: vscode.lm.selectChatModels is required (active model provider — VS Code exposes no vscode.lm.sendRequest; a model is selected via selectChatModels() and ITS sendRequest is called)');
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}
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if (!hostStorage || typeof hostStorage.read !== 'function' || typeof hostStorage.write !== 'function') {
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throw new TypeError('bindGsdToVscode: hostStorage {read,write} is required (sandboxed-storage backend)');
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throw new TypeError('bindMsdToVscode: hostStorage {read,write} is required (sandboxed-storage backend)');
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}
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const { createImperativeAdapter } = require('../gsd-core/bin/lib/adapter-imperative.cjs');
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const { createModelAdapter } = require('../gsd-core/bin/lib/model-adapter.cjs');
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const { createHookBus } = require('../gsd-core/bin/lib/hook-bus.cjs');
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const { createStateIO } = require('../gsd-core/bin/lib/state-io.cjs');
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const { createImperativeAdapter } = require('../msd-core/bin/lib/adapter-imperative.cjs');
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const { createModelAdapter } = require('../msd-core/bin/lib/model-adapter.cjs');
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const { createHookBus } = require('../msd-core/bin/lib/hook-bus.cjs');
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const { createStateIO } = require('../msd-core/bin/lib/state-io.cjs');
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// Active model: GSD model calls route through vscode.lm. There is no
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// Active model: MSD model calls route through vscode.lm. There is no
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// `vscode.lm.sendRequest` — a model must be selected first
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// (`vscode.lm.selectChatModels()`, async → LanguageModelChat[]), then THAT
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// model's own `.sendRequest(messages, options?, token?)` is called. Selects
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// fresh on every call (no cross-call caching) so a model becoming available/
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// unavailable between calls is always reflected; gsd-core/bin/lib/model-adapter.cjs's
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// unavailable between calls is always reflected; msd-core/bin/lib/model-adapter.cjs's
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// ActiveModelAdapter.sendRequest is a plain (non-async) pass-through that
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// returns whatever the injected function returns, so an async injected
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// function composes transparently — no adapter-side change needed (verified
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@@ -87,13 +87,13 @@ module.exports = function bindGsdToVscode(vscode, hostStorage) {
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const models = await vscode.lm.selectChatModels();
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const [chatModel] = models || [];
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if (!chatModel || typeof chatModel.sendRequest !== 'function') {
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throw new Error('bindGsdToVscode: vscode.lm.selectChatModels() returned no usable model (no active model available)');
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throw new Error('bindMsdToVscode: vscode.lm.selectChatModels() returned no usable model (no active model available)');
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}
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return chatModel.sendRequest(req);
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},
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});
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// Engine-owned hook bus: VS Code has no host bus, so GSD owns it in-process.
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// Engine-owned hook bus: VS Code has no host bus, so MSD owns it in-process.
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const hookBus = createHookBus({ bus: 'engine' });
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// Sandboxed-storage stateIO bound to the host storage backend (no fs / no child_process).
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@@ -103,10 +103,10 @@ module.exports = function bindGsdToVscode(vscode, hostStorage) {
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const adapter = createImperativeAdapter({ runtime: 'vscode' });
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// Command surface: Command Palette + Chat participant entries bound to the
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// GSD command-routing hub via the imperative adapter (interface point 1).
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// MSD command-routing hub via the imperative adapter (interface point 1).
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const commands = Object.freeze({
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'gsd.invoke': Object.freeze({ description: 'Invoke a GSD command via the embedded engine (palette/chat).' }),
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'gsd.help': Object.freeze({ description: 'List GSD commands available in the IDE host.' }),
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'msd.invoke': Object.freeze({ description: 'Invoke a MSD command via the embedded engine (palette/chat).' }),
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'msd.help': Object.freeze({ description: 'List MSD commands available in the IDE host.' }),
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});
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return Object.freeze({ runtime: 'vscode', model, hookBus, stateIO, adapter, commands });
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