* refactor: tighten sdk-first architecture seams
Refs #3312
* refactor: finish state document seam cleanup
Refs #3312
* test: harden minimal install cleanup assertion
* ci: support sdk-scoped package lock
* fix(3316): restore root package-lock.json and align changeset pr ref
Reverts dec57a83 ("ci: support sdk-scoped package lock") and restores
the root package-lock.json that c249d34d deleted. The deletion was the
wrong direction:
- The root package.json declares its own runtime and dev deps
(@anthropic-ai/claude-agent-sdk, ws, c8). Without a root lockfile,
`npm install --no-package-lock` resolves whatever satisfies semver at
install time — CI today and CI in six months can install different
transitive trees, defeating reproducibility.
- The lockfile has been part of every release on this repo (long
history on main); removing it loses the npm audit / Dependabot
target without compensating benefit.
- The CI workaround pattern (cache-dependency-path: sdk/package-lock.json
+ `npm install --no-package-lock`) papered over the symptom rather
than fix the cause.
Also fix the changeset pr: from 3312 (issue) to 3316 (PR). CONTEXT.md
flags this exact failure mode as a recurring CodeRabbit finding.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix: address coderabbit review findings
* fix: close remaining coderabbit threads
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* Deepen SDK package seam and converge runtime skills policy
* fix(sdk): unified install-root resolution for workflows and agents (CR finding 1)
Use the already-resolved gsdInstallDir constant instead of calling
resolveLegacyInstallDir() again when computing agentsDir, ensuring
workflowsDir and agentsDir share the same install root.
* fix(sdk): tilde shortening requires path-boundary match (CR finding 2)
Both renderGlobalSkillsBaseDisplayPath and renderGlobalSkillDisplayPath
used startsWith(home) which could incorrectly shorten unrelated paths
sharing the same prefix. Now checks for home === base or
base.startsWith(home + sep) to ensure a real directory boundary.
* fix(sdk): validate loadConfig export before invocation (CR finding 3)
After requiring core.cjs, check typeof mod.loadConfig === 'function'
before calling it. Throws a classified GSDError with the module path
if the export is missing, rather than a generic TypeError.
* fix(test): guard root lookup before .path dereference (CR finding 4)
Added assert.ok() guards for claudeRoot and codexRoot after the .find()
calls so that a missing root produces an explicit assertion failure
rather than a TypeError on .path dereference.
* fix(ci): fail-safe on transient API errors in approval dismissal (CR finding 6)
resolveRole() returns 'unknown' for non-404 errors (rate limits, 5xx,
network blips). shouldDismissReviewer() now treats 'unknown' as
unresolvable and skips dismissal, preventing legitimate approvals from
being dismissed due to a transient API failure. Only 'none' (true 404)
is treated as a confirmed non-collaborator.
* changeset: pr=3238 SDK package seam and runtime skills convergence
* fix(sdk): harden resolveGlobalSkillDir against path traversal (CR finding 1)
Use resolve+relative to validate that skillName cannot escape the global
skills base directory. Values like "../../foo" or absolute paths now
return null instead of joining directly. All imports (resolve, relative,
isAbsolute) were already present in helpers.ts.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(sdk): split skill-dir-resolution and skill-not-found warnings (CR finding 2)
After resolveGlobalSkillDir's hardening can return null for traversal
attempts, the old single-branch warning "Global skill not found at ..."
was misleading. Split into two distinct cases:
- skillDir === null → "Could not resolve global skill directory for ..."
- skillMd missing → "Global skill not found at ..."
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* test: lock skill path-traversal rejection in resolveGlobalSkillDir
Regression test verifying that traversal segments (../../foo, ../escape),
empty string, and absolute paths are all rejected (return null), while
a legitimate skill name resolves correctly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* test(sdk): align display-path contract + traversal coverage for resolveGlobalSkillMarkdownPath (CR nitpicks)
- renderGlobalSkillsBaseDisplayPath now returns a non-null string for
unsupported runtimes (e.g. cline → "(cline does not use a skills directory)")
matching the existing renderGlobalSkillDisplayPath contract; callers
of both helpers no longer need null-checks for unsupported runtimes.
- Remove now-redundant ! non-null assertion on renderGlobalSkillsBaseDisplayPath
calls in skill-manifest.ts (return type is string, not string | null).
- Extend the path-traversal test block to assert resolveGlobalSkillMarkdownPath
also propagates null for ../../foo, ../escape, empty, and /abs/path inputs,
locking the null-propagation contract against future refactors.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
/gsd-insert-phase step 4 instructed the agent to directly Edit/Write
.planning/STATE.md to append a Roadmap Evolution entry. Projects that
ship a protect-files.sh PreToolUse hook (a recommended hardening
pattern) blocked the raw write, silently leaving STATE.md out of sync
with ROADMAP.md.
Adds a dedicated SDK handler state.add-roadmap-evolution (plus space
alias) that:
- Reads STATE.md through the shared readModifyWriteStateMd lockfile
path (matches sibling mutation handlers — atomic against
concurrent writers).
- Locates ### Roadmap Evolution under ## Accumulated Context, or
creates both sections as needed.
- Dedupes on exact-line match so idempotent retries are no-ops
({ added: false, reason: "duplicate" }).
- Validates --phase / --action presence and action membership,
throwing GSDError(Validation) for bad input (no silent
{ ok: false } swallow).
Workflow change (insert-phase.md step 4):
- Replaces the raw Edit/Write instructions for STATE.md with
gsd-sdk query state.patch (for the next-phase pointer) and
gsd-sdk query state.add-roadmap-evolution (for the evolution
log).
- Updates success criteria to check handler responses.
- Drops "Write" from commands/gsd/insert-phase.md allowed-tools
(no step in the workflow needs it any more).
Tests (vitest, sdk/src/query/state-mutation.test.ts): subsection
creation when missing; append-preserving-order when present;
duplicate -> reason=duplicate; idempotence over two calls; three
validation cases covering missing --phase, missing --action, and
invalid action.
This is the first SDK handler dedicated to STATE.md Roadmap
Evolution mutations. Other workflows with similar raw STATE.md
edits (/gsd-pause-work, /gsd-resume-work, /gsd-new-project,
/gsd-complete-milestone, /gsd-add-phase) remain on raw Edit/Write
and will need follow-up issues to migrate — out of scope for this
fix.
Closes#2662