/** * Capability State Resolver — ADR-857 phase 4b * * Unified capability-state resolver that composes the three toggle systems * (install profile, runtime surface, config activation) into one per-capability * view. The loop resolver consumes this state so workflow dispatch and the * `gsd-tools capability state` diagnostic share the same enablement answer. * * Exports (three things, mirroring loop-resolver): * resolveCapabilityState({ registry, installedSkills, surfacedSkills, config, cwd }) * → { capabilities: CapabilityStateEntry[] } * cmdCapabilityState(cwd, runtimeConfigDir, raw, options) — I/O entry point * * resolveCapabilityState is DETERMINISTIC given (registry, installedSkills, * surfacedSkills, config) and — when `cwd` is provided — the project config * files at `cwd` (.planning/config.json etc). Pass `cwd: undefined` for a * pure, config-only resolution with no filesystem I/O. * cmdCapabilityState is the I/O handler. * * Dependencies (leaf modules only — no core.cjs circular risk): * - node:path * - ./core.cjs (output, error) * - ./capability-activation.cjs (_resolveActivationValue) * - ./install-profiles.cjs (readActiveProfile, loadSkillsManifest, resolveProfile) * - ./surface.cjs (resolveSurface) * - ./config-loader.cjs (loadConfig) * - ./runtime-homes.cjs (getGlobalConfigDir — for runtimeConfigDir auto-detection) * - capability-registry.cjs (loaded at call time) */ import path from 'node:path'; import fs from 'node:fs'; // eslint-disable-next-line @typescript-eslint/no-require-imports import core = require('./core.cjs'); const { output: coreOutput, error: coreError } = core; // eslint-disable-next-line @typescript-eslint/no-require-imports import activationMod = require('./capability-activation.cjs'); const { _resolveActivationValue } = activationMod; // eslint-disable-next-line @typescript-eslint/no-require-imports import configLoaderMod = require('./config-loader.cjs'); const { loadConfig } = configLoaderMod; // eslint-disable-next-line @typescript-eslint/no-require-imports import installProfilesMod = require('./install-profiles.cjs'); const { readActiveProfile, loadSkillsManifest, resolveProfile, parseRequires } = installProfilesMod; // eslint-disable-next-line @typescript-eslint/no-require-imports import surfaceMod = require('./surface.cjs'); const { resolveSurface } = surfaceMod; // ─── Types ──────────────────────────────────────────────────────────────────── interface HookEntry { /** Loop point this hook fires at */ point: string; /** Which hook kind */ kind: 'step' | 'gate' | 'contribution'; /** * The raw `when` value from the registry entry. Carried through for * visibility (diagnostic aid). undefined = no `when` field present * (unconditional hook). empty-string or non-string = present but * malformed → inactive (mirrors loop-resolver semantics). */ when: unknown; /** Whether this hook is currently active based on config */ configured: boolean; /** Whether this hook participates after capability enablement is applied */ active: boolean; } interface CapabilityStateEntry { id: string; tier: string; /** Skill stems this capability owns */ skills: string[]; /** * True if every skill owned by this capability is in the installed set. * Vacuously true for capabilities with an empty skills array. * True when installedSkills is the '*' sentinel (full install). */ installed: boolean; /** * True if every skill owned by this capability is in the surfaced set. * Vacuously true for capabilities with an empty skills array. */ surfaced: boolean; /** True when the capability is both installed and surfaced. */ enabled: boolean; /** Resolved hook activation state across steps, gates, and contributions */ hooks: HookEntry[]; } interface ResolveCapabilityStateInput { /** The registry object (typically from capability-registry.cjs) */ registry: Record; /** * Set of installed skill stems, or '*' for full/unrestricted install. */ installedSkills: Set | '*'; /** Set of surfaced skill stems for the current runtime config dir */ surfacedSkills: Set; /** loadConfig result for config-key activation resolution */ config: Record; /** Optional cwd — enables raw config.json fallback read (mirrors loop-resolver) */ cwd?: string | undefined; } interface ResolveCapabilityStateResult { capabilities: CapabilityStateEntry[]; } interface ResolveCapabilityRuntimeStateResult { runtimeConfigDir: string; warnings: string[]; registry: Record; config: Record; capabilities: CapabilityStateEntry[]; } // ─── Prototype-pollution guard (inline literal, CodeQL barrier) ─────────────── function _isSafePropKey(key: unknown): key is string { // Inline literal guards — CodeQL barrier pattern if (typeof key !== 'string') return false; if (key === '__proto__') return false; if (key === 'constructor') return false; if (key === 'prototype') return false; return true; } // ─── Pure resolver ───────────────────────────────────────────────────────────── /** * Deterministic resolver: for each capability in the registry, produce the * three-dimension state view: * 1. installed — does the install profile cover this capability? * 2. surfaced — does the runtime surface enable this capability? * 3. hooks — per-hook activation derived from config `when` keys. * * Determinism contract: given the same (registry, installedSkills, * surfacedSkills, config) and — when `cwd` is set — the same project config * files at `cwd`, the output is identical across calls. Pass `cwd: undefined` * for a pure, config-only resolution with no filesystem I/O. * * Never throws for malformed registry/hook entries — skips/defaults defensively. * An empty or missing capabilities object → { capabilities: [] }. * * @param input.registry The capability-registry.cjs module export. * @param input.installedSkills Set | '*' — from resolveProfile().skills. * @param input.surfacedSkills Set — from resolveSurface().skills. * @param input.config Record from loadConfig(cwd). * @param input.cwd Optional; when provided, enables raw .planning/config.json * fallback reads (levels 2+3 of _resolveActivationValue * precedence). Omit for a pure in-memory resolution. */ function resolveCapabilityState(input: ResolveCapabilityStateInput): ResolveCapabilityStateResult { const { registry, installedSkills, surfacedSkills, config, cwd } = input; // Guard: registry missing capabilities if (!registry || typeof registry !== 'object' || Array.isArray(registry)) { return { capabilities: [] }; } const capabilitiesRaw = registry['capabilities']; if (!capabilitiesRaw || typeof capabilitiesRaw !== 'object' || Array.isArray(capabilitiesRaw)) { return { capabilities: [] }; } const capabilitiesMap = capabilitiesRaw as Record; const results: CapabilityStateEntry[] = []; for (const capId of Object.keys(capabilitiesMap)) { // Prototype-pollution guard on capability id if (!_isSafePropKey(capId)) continue; const cap = capabilitiesMap[capId]; if (!cap || typeof cap !== 'object' || Array.isArray(cap)) continue; const capObj = cap as Record; // Extract tier const tier = typeof capObj['tier'] === 'string' ? capObj['tier'] : 'unknown'; // Extract skills array const skillsRaw = capObj['skills']; const skills: string[] = Array.isArray(skillsRaw) ? skillsRaw.filter((s): s is string => typeof s === 'string') : []; // ── installed ────────────────────────────────────────────────────────────── // Empty-skills cap → vacuously installed (no skills to be absent). // installedSkills === '*' → installed = true for every cap. let installed: boolean; if (installedSkills === '*') { installed = true; } else if (skills.length === 0) { installed = true; // vacuous: no skills required } else { installed = skills.every((s) => installedSkills.has(s)); } // ── surfaced ─────────────────────────────────────────────────────────────── // Empty-skills cap → vacuously surfaced. let surfaced: boolean; if (skills.length === 0) { surfaced = true; // vacuous } else { surfaced = skills.every((s) => surfacedSkills.has(s)); } const enabled = installed && surfaced; // ── hooks ────────────────────────────────────────────────────────────────── // Collect from steps, gates, contributions. Each may have a `when` key. // Activation semantics (mirrors loop-resolver.isActive exactly): // - No `when` field present (undefined/null) → unconditional, active=true // - Non-empty string `when` → resolve via _resolveActivationValue // - Present-but-empty-string or non-string `when` → malformed, active=false // The original `when` value is carried through to the output for visibility. const hooks: HookEntry[] = []; function processHooks( arr: unknown[], kind: 'step' | 'gate' | 'contribution', ): void { for (const hookRaw of arr) { if (!hookRaw || typeof hookRaw !== 'object' || Array.isArray(hookRaw)) continue; const h = hookRaw as Record; const point = typeof h['point'] === 'string' ? h['point'] : ''; // Carry the raw `when` value through for visibility const whenRaw: unknown = h['when']; let configured: boolean; if (whenRaw === undefined || whenRaw === null) { // No `when` field → unconditional, always active configured = true; } else if (typeof whenRaw === 'string' && whenRaw.length > 0) { // Non-empty string `when` → resolve via _resolveActivationValue configured = _resolveActivationValue(whenRaw, config, cwd, registry); } else { // Present-but-empty-string or non-string `when` → malformed, inactive // (mirrors loop-resolver.isActive: `typeof when !== 'string' || when.length === 0` → false) configured = false; } hooks.push({ point, kind, when: whenRaw, configured, active: enabled && configured }); } } const stepsRaw = capObj['steps']; const gatesRaw = capObj['gates']; const contributionsRaw = capObj['contributions']; processHooks(Array.isArray(stepsRaw) ? stepsRaw : [], 'step'); processHooks(Array.isArray(gatesRaw) ? gatesRaw : [], 'gate'); processHooks(Array.isArray(contributionsRaw) ? contributionsRaw : [], 'contribution'); results.push({ id: capId, tier, skills, installed, surfaced, enabled, hooks }); } // Deterministic sort by id for stable output across calls results.sort((a, b) => a.id < b.id ? -1 : a.id > b.id ? 1 : 0); return { capabilities: results }; } // ─── I/O command handler ─────────────────────────────────────────────────────── /** * Derive the commands/gsd path from __dirname (which resolves to * gsd-core/bin/lib/ at runtime). The source tree is: * /gsd-core/bin/lib/capability-state.cjs * /commands/gsd/*.md * So we walk up three levels: lib/ → bin/ → gsd-core/ → /, then * into commands/gsd/. */ function _resolveCommandsGsdDir(): string { // __dirname = gsd-core/bin/lib/ const repoRoot = path.resolve(__dirname, '..', '..', '..'); return path.join(repoRoot, 'commands', 'gsd'); } /** * Build a skill dependency manifest from an INSTALLED runtime's skills directory. * * In an installed runtime (e.g. Codex at ~/.codex), gsd skills live as * configDir/skills/gsd-STEM/SKILL.md. There is no commands/gsd source tree. * This function scans that installed layout and builds the same * Map shape that loadSkillsManifest produces from sources. * * Stem extraction: a directory named gsd-secure-phase maps to stem secure-phase. * Only directories whose names start with gsd- are included so user-created * skills (without the gsd- prefix) are not accidentally pulled in. * * The requires: field is parsed via the shared parseRequires helper (the same * parser loadSkillsManifest uses), so the two paths cannot drift. * * Returns an empty Map when the skills dir does not exist. */ function _loadInstalledSkillsManifest(configDir: string): Map { const manifest = new Map(); const skillsDir = path.join(configDir, 'skills'); if (!fs.existsSync(skillsDir)) return manifest; let entries: fs.Dirent[]; try { entries = fs.readdirSync(skillsDir, { withFileTypes: true }); } catch { return manifest; } for (const entry of entries) { if (!entry.isDirectory()) continue; if (!entry.name.startsWith('gsd-')) continue; // Strip the 'gsd-' prefix to get the skill stem const stem = entry.name.slice(4); // 'gsd-'.length === 4 if (!stem) continue; const skillMdPath = path.join(skillsDir, entry.name, 'SKILL.md'); // Parity with loadSkillsManifest: a stem exists only when its artifact // file is present. loadSkillsManifest registers a stem per .md FILE (and // tolerates an unreadable file as []), but never invents a stem for which // no file exists. Mirror that here: a stale gsd-/ directory with no // SKILL.md must NOT register the stem — otherwise the capability would be // wrongly reported surfaced/enabled and a verify:post hook would render // for a skill that cannot run. if (!fs.existsSync(skillMdPath)) continue; let content = ''; try { content = fs.readFileSync(skillMdPath, 'utf8'); } catch { // SKILL.md present but unreadable — register with no deps (parity with // loadSkillsManifest's readFileSync catch branch). } // Parse requires: via the SAME shared parser loadSkillsManifest uses, so // installed-runtime dependency resolution can never silently diverge from // the source-tree path (single source of truth — no duplicated regex). manifest.set(stem, content ? parseRequires(content) : []); // Mirror loadSkillsManifest's Map shape: it always sets a companion // `_calls_agents_` key. Installed SKILL.md bodies carry no // recoverable agent-call refs, so [] (the no-agents case) keeps the two // manifest shapes identical and prevents undefined-vs-[] drift for any // consumer that reads the agent-refs companion key. manifest.set(`_calls_agents_${stem}`, []); } return manifest; } /** * Resolve the skill dependency manifest for capability-state resolution. * * Resolution order (fixes #1160 — installed-runtime capability surface): * 1. If commandsGsdDir exists, load from source (repo-checkout behavior). * 2. Otherwise, fall back to installed skills at configDir/skills/gsd-[stem]/SKILL.md. * * In an installed runtime the commands/gsd source tree is absent; only the * skills/ layout exists. Returning an empty manifest caused resolveSurface to * materialise the full-sentinel to an empty Set, making every capability appear * unsurfaced even when the skill was physically installed. */ function _resolveManifest(commandsGsdDir: string, configDir: string): Map { if (fs.existsSync(commandsGsdDir)) { return loadSkillsManifest(commandsGsdDir); } return _loadInstalledSkillsManifest(configDir); } /** * Command entry point: resolve install profile, surface, and config; compute * capability state; emit the envelope via core.output. * * Envelope: { runtimeConfigDir, warnings?: string[], capabilities: CapabilityStateEntry[] } * * runtimeConfigDir resolution (when not provided or empty): * Uses the canonical getGlobalConfigDir from runtime-homes.cjs to detect the * active runtime's config dir — the same resolver used by install.js. This * correctly handles all supported runtimes (claude, codex, cursor, gemini, * opencode, grok, etc.) and their env-var overrides. Defaults to claude * (falls back to ~/.claude) if the resolver throws. * * Failure surfacing: genuine resolution failures (manifest/profile/surface * errors) are reported in the `warnings` array in the envelope. The output * remains useful — degraded to the best available state — but the caller can * detect that the state is not fully resolved. * * Legitimate "no marker → default full profile" is NOT a warning. * A thrown error during profile/surface resolution IS a warning. * * @param cwd Project root directory * @param runtimeConfigDir Runtime config directory (e.g. ~/.claude). May be * empty/undefined — falls back to auto-detection. * Providing a value without a next token (e.g. the flag * is last in argv with no following value) should be * caught by the caller before invoking this function. * @param raw Whether to emit raw JSON (core.output raw mode) * @param _options Reserved for future use */ function resolveCapabilityRuntimeState( cwd: string, runtimeConfigDir: string | undefined | null, ): ResolveCapabilityRuntimeStateResult { const warnings: string[] = []; // Resolve runtimeConfigDir using the canonical runtime-homes resolver. // When not provided, getGlobalConfigDir(runtime) is called with 'claude' // as the default runtime — the same fallback as install.js. The canonical // resolver handles all env-var overrides (CLAUDE_CONFIG_DIR, CODEX_HOME, // CURSOR_CONFIG_DIR, GROK_AGENTS_HOME, etc.) correctly and without // fabricating env vars that don't exist upstream. let resolvedConfigDir: string = runtimeConfigDir || ''; if (!resolvedConfigDir) { try { // eslint-disable-next-line @typescript-eslint/no-require-imports const runtimeHomes = require('./runtime-homes.cjs') as { getGlobalConfigDir: (runtime: string) => string; }; // Delegate runtime detection entirely to getGlobalConfigDir: calling it // with 'claude' causes it to check CLAUDE_CONFIG_DIR first, falling back // to ~/.claude. The canonical resolver already encodes the correct env-var // precedence for each runtime — we do not re-implement that logic here. // For non-claude runtimes, the caller should pass --config-dir explicitly // (or set the runtime-specific env var, which getGlobalConfigDir honors). resolvedConfigDir = runtimeHomes.getGlobalConfigDir('claude'); } catch { // Defensive fallback: use ~/.claude if the canonical resolver throws. // eslint-disable-next-line @typescript-eslint/no-require-imports const os = require('node:os') as typeof import('node:os'); resolvedConfigDir = path.join(os.homedir(), '.claude'); } } // ── Load registry (ADR-857 phase 4c) ──────────────────────────────────────── // Load BEFORE resolveProfile and resolveSurface so both calls receive the // registry and capability-contributed skills are reflected in installed/surfaced. // No-op today (UI capability is tier:full → only adds to 'full', which returns // '*' regardless) but cutover-ready for future tier:core/standard capabilities. // eslint-disable-next-line @typescript-eslint/no-require-imports const registry = require('./capability-registry.cjs') as Record; // ── Resolve installed skills (from install profile) ────────────────────────── // Distinguish "no profile marker → default full" (legitimate) from a thrown // error (surface as a warning and degrade gracefully — do NOT silently report // installedSkills='*' as if the install profile were truly unlimited). let installedSkills: Set | '*'; try { const commandsGsdDir = _resolveCommandsGsdDir(); // Fix #1160: use _resolveManifest so installed-runtime layouts (where // commands/gsd is absent) fall back to /skills/gsd-*/SKILL.md. const manifest = _resolveManifest(commandsGsdDir, resolvedConfigDir); const profileName = readActiveProfile(resolvedConfigDir) ?? 'full'; const resolvedInstall = resolveProfile({ modes: profileName.split(',').map((s: string) => s.trim()), manifest, registry, }); installedSkills = resolvedInstall.skills; } catch (err: unknown) { // Genuine resolution failure — surface it so the caller is not misled. const msg = err instanceof Error ? err.message : String(err); warnings.push(`profile-resolution failed: ${msg}`); // Degrade to empty set (not '*') so installed=false is reported accurately. installedSkills = new Set(); } // ── Resolve surfaced skills (from runtime surface) ──────────────────────────── let surfacedSkills: Set; try { const commandsGsdDir = _resolveCommandsGsdDir(); // Fix #1160: use _resolveManifest so installed-runtime layouts (where // commands/gsd is absent) fall back to /skills/gsd-*/SKILL.md. const manifest = _resolveManifest(commandsGsdDir, resolvedConfigDir); const surfaceResult = resolveSurface(resolvedConfigDir, manifest, undefined, registry); // resolveSurface returns { name, skills: Set, agents: Set } // (always a concrete Set — full profile is materialized) surfacedSkills = surfaceResult.skills instanceof Set ? surfaceResult.skills : new Set(); } catch (err: unknown) { // Genuine surface resolution failure — surface it so the caller is not misled. const msg = err instanceof Error ? err.message : String(err); warnings.push(`surface-resolution failed: ${msg}`); surfacedSkills = new Set(); } // ── Load config ─────────────────────────────────────────────────────────────── let config: Record; try { config = loadConfig(cwd); } catch { config = {}; } // ── Resolve state ──────────────────────────────────────────────────────────── const result = resolveCapabilityState({ registry, installedSkills, surfacedSkills, config, cwd, }); return { runtimeConfigDir: resolvedConfigDir, warnings, registry, config, capabilities: result.capabilities, }; } function cmdCapabilityState( cwd: string, runtimeConfigDir: string | undefined | null, raw: boolean, _options: Record = {}, ): void { const result = resolveCapabilityRuntimeState(cwd, runtimeConfigDir); for (const warning of result.warnings) { coreError(`capability state: ${warning}`); } // Build envelope — include warnings array only when non-empty so the nominal // path keeps the output clean and callers can check `warnings` for degraded state. const envelope: { runtimeConfigDir: string; warnings?: string[]; capabilities: CapabilityStateEntry[]; } = { runtimeConfigDir: result.runtimeConfigDir, capabilities: result.capabilities, }; if (result.warnings.length > 0) { envelope.warnings = result.warnings; } coreOutput(envelope, raw); } export = { resolveCapabilityState, resolveCapabilityRuntimeState, cmdCapabilityState, // Exported for tests _resolveCommandsGsdDir, _loadInstalledSkillsManifest, _resolveManifest, _isSafePropKey, };