# iOS App Scaffold Reference Rules and patterns for scaffolding iOS applications. Apply when any plan involves creating a new iOS app target. --- ## Critical Rule: Never Use Package.swift as the Primary Build System for iOS Apps **NEVER use `Package.swift` with `.executableTarget` (or `.target`) to scaffold an iOS app.** Swift Package Manager executable targets compile as macOS command-line tools — they do not produce `.app` bundles, cannot be signed for iOS devices, and cannot be submitted to the App Store. **Prohibited pattern:** ```swift // Package.swift — DO NOT USE for iOS apps .executableTarget(name: "MyApp", dependencies: []) // or .target(name: "MyApp", dependencies: []) ``` Using this pattern produces a macOS CLI binary, not an iOS app. The app will not build for any iOS simulator or device. --- ## Required Pattern: XcodeGen All iOS app scaffolding MUST use XcodeGen to generate the `.xcodeproj`. ### Step 1 — Install XcodeGen (if not present) ```bash brew install xcodegen ``` ### Step 2 — Create `project.yml` `project.yml` is the XcodeGen spec that describes the project structure. Minimum viable spec: ```yaml name: MyApp options: bundleIdPrefix: com.example deploymentTarget: iOS: "17.0" settings: SWIFT_VERSION: "5.10" IPHONEOS_DEPLOYMENT_TARGET: "17.0" targets: MyApp: type: application platform: iOS sources: [Sources/MyApp] settings: PRODUCT_BUNDLE_IDENTIFIER: com.example.MyApp INFOPLIST_FILE: Sources/MyApp/Info.plist scheme: testTargets: - MyAppTests MyAppTests: type: bundle.unit-test platform: iOS sources: [Tests/MyAppTests] dependencies: - target: MyApp ``` ### Step 3 — Generate the .xcodeproj ```bash xcodegen generate ``` This creates `MyApp.xcodeproj` in the project root. Commit `project.yml` but add `*.xcodeproj` to `.gitignore` (regenerate on checkout). ### Step 4 — Standard project layout ``` MyApp/ ├── project.yml # XcodeGen spec — commit this ├── .gitignore # includes *.xcodeproj ├── Sources/ │ └── MyApp/ │ ├── MyAppApp.swift # @main entry point │ ├── ContentView.swift │ └── Info.plist └── Tests/ └── MyAppTests/ └── MyAppTests.swift ``` --- ## iOS Deployment Target Compatibility Always verify SwiftUI API availability against the project's `IPHONEOS_DEPLOYMENT_TARGET` before using any SwiftUI component. | API | Minimum iOS | |-----|-------------| | `NavigationView` | iOS 13 | | `NavigationStack` | iOS 16 | | `NavigationSplitView` | iOS 16 | | `List(selection:)` with multi-select | iOS 17 | | `ScrollView` scroll position APIs | iOS 17 | | `Observable` macro (`@Observable`) | iOS 17 | | `SwiftData` | iOS 17 | | `@Bindable` | iOS 17 | | `TipKit` | iOS 17 | **Rule:** If a plan requires a SwiftUI API that exceeds the project's deployment target, either: 1. Raise the deployment target in `project.yml` (and document the decision), or 2. Wrap the call in `if #available(iOS NN, *) { ... }` with a fallback implementation. Do NOT silently use an API that requires a higher iOS version than the declared deployment target — the app will crash at runtime on older devices. --- ## Verification After running `xcodegen generate`, verify the project builds: ```bash xcodebuild -project MyApp.xcodeproj -scheme MyApp -destination 'platform=iOS Simulator,name=iPhone 16' build ``` A successful build (exit code 0) confirms the scaffold is valid for iOS.