* fix(#2305): stage shared guard hooks for Kilo — drop skipSharedHooksInstall Kilo's capability descriptor declared BOTH hostBehaviors.nativePlugin (a plugin that spawns the shared PreToolUse guard scripts as subprocesses) AND hostBehaviors.skipSharedHooksInstall:true, which suppresses staging of hooks/*.js into the Kilo config dir. The plugin's runHook treats an absent hook script as a silent allow, so every guard it spawned (gsd-prompt-guard, gsd-read-guard, gsd-worktree-path-guard) no-opped on every Kilo install. OpenCode uses the byte-identical plugin with hook staging on and is unaffected — it is the reference shape. The skip flag predates Kilo's plugin surface: it dates to #1821 (hooks were dead weight for a runtime with no hook consumer), and #2093 added the hooks-dependent nativePlugin without revisiting it. - capabilities/kilo/capability.json: remove skipSharedHooksInstall (regenerated gsd-core/bin/lib/capability-registry.cjs accordingly) - bin/install.js: correct the stale #1821 comments claiming Kilo has no plugin surface - tests/kilo-upgrades.test.cjs: install-fixture tests (global + local) asserting the guard scripts land where the plugin's walk-up resolves them; an end-to-end test driving a disallowed out-of-worktree write through the REAL installed Kilo tree and asserting the guard rejects it; a cross-runtime descriptor invariant (nativePlugin and skipSharedHooksInstall:true must never coexist) - tests/kilo-imperative-reference.test.cjs: flip the pinned assertion - golden fixtures regenerated (kilo now stages the 24 hook files, same set as OpenCode) Fixes #2305 * fix(#2305): warn loudly when a guard hook script is missing (runHook) runHook's absent-file branch returned a silent exit-0 allow — the mechanism that let #2305 ship undetected: with the hooks bundle never staged on Kilo, every PreToolUse guard the plugin spawned resolved to "file not found → allow" with zero signal anywhere. Keep the adapter's design contract (a missing hook must never break the tool call — pinned by the existing adapter test) but make the absence loud: console.error once per hook file, naming the unresolved path and the remediation. Applied identically to .kilo/ and .opencode/ plugin copies (byte-parity guard). Golden parity fixtures regenerated (the installed plugin file's hash changed). Fixes #2305 * chore(#2305): add changeset fragment * test(#2305): include gsd-workflow-guard.js in the staged-guards regression list The native plugin spawns four guards on write-like tool calls — the regression test's PLUGIN_GUARD_HOOKS list covered three. Staging itself was already asserted via the golden fixtures (the full bundle), but the named per-guard assertion should cover every guard the plugin actually dispatches. Surfaced by cross-AI review of PR #2327. * test(#2305): update the #1821 tests that encoded Kilo's false no-plugin premise The #1821 hook-copy test asserted Kilo must receive no staged hooks — the exact behavior this PR reverses (and the cause of all 8 CI failures). Kilo moves from the ZCode "no dead hooks" loop to the OpenCode group, with positive assertions on the new contract: the three guard hooks the plugin spawns, hooks/lib/git-cmd.js, and plugins/gsd-core.js all staged. The integration runtime contract flips kilo packageJson to true (the CommonJS marker ships with the bundle), and the pi contract comment no longer cites Kilo as a no-plugin runtime. * chore(#2305): scope the queued #1821 changeset fragment to ZCode only The fragment still claimed the installer skips hooks for Kilo — rendering both it and this PR's fragment into the same release would ship two contradictory statements about Kilo's install behavior. It now claims ZCode only and notes that #2327 reverses the Kilo half. * chore(#2305): rename changeset fragment to the generator naming convention 2305-kilo-stage-guard-hooks.md -> loud-guard-hooks.md, matching the <adjective>-<noun>-<noun> shape npm run changeset generates (review nit). --------- Co-authored-by: Tom Boucher <trekkie@nomorestars.com>
Changeset Fragments
This directory holds per-PR CHANGELOG fragments. Every PR with user-facing changes drops one (or more) <random-name>.md files here describing its CHANGELOG entry. Fragments are consolidated into the top-level CHANGELOG.md at release time.
Why
Two PRs that both edit the ### Fixed block of CHANGELOG.md always conflict on merge — git can't pick a serialization order without human input. Two PRs that each add a fresh .changeset/<unique-name>.md never conflict because they don't share lines.
See #2975 for the full rationale.
Adding a fragment
node scripts/changeset/new.cjs \
--type Fixed \
--pr 1234 \
--body "fix the thing — explain the user-visible change in one sentence"
This writes .changeset/<adjective>-<noun>-<noun>.md with frontmatter and a body. Three random words → concurrent PRs don't collide.
Format
---
type: Fixed
pr: 1234
---
**`/gsd-foo` no longer drops trailing slashes** — explain the user-visible change.
Allowed type: values follow Keep a Changelog: Added, Changed, Deprecated, Removed, Fixed, Security.
Opting out
PRs that legitimately have no user-facing impact can add the no-changelog label. CI honors it. When unsure, add the fragment.
At release time
Promotion is automatic. The release workflow's finalize job runs:
node scripts/changeset/cli.cjs render --version vX.Y.Z --date YYYY-MM-DD --allow-empty
This reads every fragment, groups bullets by type:, replaces ## [Unreleased] with a new ## [vX.Y.Z] - YYYY-MM-DD block, opens a fresh ## [Unreleased] above, and deletes consumed fragments. The --allow-empty flag ensures a no-change release still gets a dated heading (with a _No notable changes._ placeholder). A subsequent verify step confirms the promotion landed correctly. Maintainers do not run this by hand.
Archived fragments
.changeset/archived/ holds fragments for already-shipped releases (≤ 1.3.1), retained for provenance. Their content was hand-curated into the dated ## [1.x.y] sections of CHANGELOG.md during the #690 backfill — they were never consumed by render. All changeset tooling enumerates .changeset/ non-recursively, so archived fragments are never picked up or rendered. Do not move them back to the top level.