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msd-core/docs/reference/skill-mapping-matrix.md
Jakub Zych 6cfa0c55d2 refactor: drop 12 runtimes, keep Claude, Codex, OpenCode, Cursor, ZCode, Antigravity
Removes kilo, kimi, kimi-code, copilot, windsurf, augment, trae, qwen, hermes,
cline, codebuddy and pi end to end: capability descriptors, installer branches
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Installer output for the six kept runtimes is byte-identical to before the
prune. The Kimi tool-vocabulary tests in workflow-guard, read-guard and
read-injection-scanner are left in place pending a decision.
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Per-runtime skill mapping matrix

Reference page. The authoritative source for every cell is the runtime's capabilities/<runtime>/capability.json artifactLayout descriptor, resolved by resolveRuntimeArtifactLayout in msd-core/src/runtime-artifact-layout.cts. This page is the human-readable projection; when they disagree, the descriptor wins.

Decision record: ADR-1593 — Skill mapping & converter methodology across runtimes. See also ADR-3660 (layout owner) and ADR-1016 (converter enum).

How to read this matrix

MSD ships skills (and commands/agents) as Markdown files under commands/msd/*.md. Each runtime installs them via a per-runtime layout (where they go) and a per-runtime converter (how their content is rewritten). The layout is a typed ArtifactKindDescriptor:

{ kind, destSubpath, prefix, nesting, recursive, converter }
  • dest — the destination subpath under the runtime's config dir (e.g. skills, skills/msd).
  • prefix — the filename/dir prefix (msd- for every skill-bearing runtime).
  • nesting — flat (skills at one level) or nested (concrete skills nested under msd-ns-* router dirs).
  • loader — whether the runtime's skill loader recurses (recursive: true → nesting saves nothing, so the layout stays flat).
  • converter — the ConverterName (closed enum, ADR-1016) that rewrites the source command into the runtime's skill format. null means raw-copy (no conversion).

For the transform each converter applies, see ADR-1593 §3 — converter transform-contract categories.

The runtime matrix

Runtime Skill dest (global) Prefix Nesting Loader Converter Notes
claude skills/ msd- flat one-level (reverted from nested, #924) convertClaudeCommandToClaudeSkill Local scope ships commands+agents only (no skills kind). Plugin manifest (ADR-766) ships skills via build-generated skills/ dir (Phase B-provide, PR #1597, merged).
codex skills/ msd- flat unconfirmed → conservative convertClaudeCommandToCodexSkill TOML config (configFormat: toml). Description truncated to 180 chars (metadata.short-description). sandboxTier: codex-agent-sandbox.
opencode skills/ msd- flat recursive (** glob) convertClaudeCommandToOpencodeSkill XDG config home. Shares the opencode-family converter entry point (convertClaudeCommandToOpencodeFamilySkill). Also ships command (singular) commands.
cursor skills/ msd- flat recursive convertClaudeCommandToCursorSkill Skills are the single slash-menu and contextual invocation surface; legacy managed commands/ copies are retired by migration 008 (#2644). configFormat: none.
antigravity skills/ msd- flat non-recursive (one-level) convertClaudeCommandToAntigravitySkill dot-home-nested config home. Scope-aware converter. Loader confirmed: "will not recursive scan". Flattened by #1614 — agy scans only skills/<name>/SKILL.md, so nesting hid sub-skills.

Structural facts

  • All skill-bearing runtimes use prefix: "msd-".
  • Five runtimes stay flat: two because their loaders recurse (cursor, opencode — nesting saves nothing), two because nesting was reverted (claude — the Skill tool errors on unknown names rather than re-routing, #924; antigravity — agy scans only skills/<name>/SKILL.md, so nested sub-skills were unreachable, #1614), and one conservatively where the loader depth is unconfirmed (codex).

Nesting/loader verification (June 2026)

The nesting flag is set per the verified loader behavior of each runtime. Sources:

Behavior Runtimes Evidence
FLAT (recursive loader → nesting gives no saving) cursor, opencode cursor walks skills root recursively; opencode skill/index.ts glob skills/**/SKILL.md
FLAT (reverted from nested) claude, antigravity claude: anthropics/claude-code#28266 — one-level scan, but Skill-tool errors on unknown names rather than re-routing via the router (#924). antigravity: agy scans only skills/<name>/SKILL.md; nesting made sub-skills unreachable, reverted to flat (#1614)
FLAT (unconfirmed → conservative) codex Loader depth not independently verified; kept flat to avoid mis-nesting

Plugin / external-skill provision + consumption

Per ADR-1593 §5, each platform's first-party packaging should provide and consume skills through the platform's documented, native mechanism.

Runtime Provision model Consumption model Outcome
claude .claude-plugin/plugin.json "skills": "./skills/" — build-generated dir (PR #1597, merged) Sub-agent skills: preload + runtime Skill tool (PR #1261, merged) Implemented (Phase B)
codex N/A — no plugin/extension manifest model. Uses AGENTS.md + TOML via file-copy install. N/A — same rationale. C2: N/A
opencode N/A — no first-party plugin manifest. Recursive skills/**/SKILL.md glob loader scans the local config dir that bin/install.js writes to. N/A — same rationale. C3: N/A
cursor N/A — IDE-based tools with no plugin skill-provision model. File-copy install only. N/A — same rationale. C4: N/A
antigravity N/A — CLI tools with no plugin marketplace model. File-copy install only. N/A — same rationale. C5: N/A

Phase D (first-party packaging parity): Complete. Claude Code's .claude-plugin/plugin.json is the only first-party manifest with a skills field (Phase B-provide, PR #1597). No other first-party packaging exists.

Rejected for all platforms: reading another plugin's ephemeral/undocumented cache (e.g. Claude Code's ${CLAUDE_PLUGIN_ROOT} / ~/.claude/plugins/cache). The platform's native mechanism is the contract; cache-reading is a workaround, not a fix.

Keeping this page in sync

The capabilities/<runtime>/capability.json artifactLayout descriptors are the source of truth. When a runtime's layout changes, update the descriptor first; this page is the projection. Adding a new runtime requires: (1) a new capabilities/<runtime>/capability.json with an artifactLayout, (2) a new converter in the closed ConverterName enum (ADR-1016), and (3) a new row in this matrix.