* fix(#4294): reserve a full progress bar for 100% and give the render half one owner Six call sites each carried `Math.round((percent / 100) * width)` inline, and every copy rounded to a full bar before the percent reached 100: from 95 up at width 10, from 98 up at width 20. A project at 19/20 plans drew the same bar as a shipped one beside a number that said otherwise, and an out-of-range percent threw `RangeError` from the unguarded `'░'.repeat`. ADR-3180 Decision 7 gave the completion-RATIO derivation one owner (`clampPercentFromFraction`). This gives the RENDER half the same: `progressBarFilledCells` / `renderProgressBar` in phase-lifecycle.cts, with the `progress` table and bar renderers, the stats renderer, the gsd2 import writer, and #4231's `formatProgressMachineSegment` (which now serves both STATE.md writers) all drawing through it. Contract: below 100 the fill is held one cell short of the width, so only the saturating percents move (95-99 at width 10, 98-99 at width 20) and every other value in 0-100 renders as before — pinned by an exhaustive comparison against the legacy formula at both widths. Null / non-finite renders an empty bar; out-of-range is clamped, never thrown. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_012hbFn24VWaxJBw8DUWjAmU * chore(#4294): set changeset fragment pr to 4473 * docs(#4294): correct the pre-fix inline call-site count to five The kernel's doc comment said SIX call sites carried their own `Math.round((percent / 100) * width)`. The base tree has five: three in `commands.cts` plus one each in `gsd2-import.cts` and `formatProgressMachineSegment`, the latter two using `/ 10` with the width already substituted (`pct` and `clamped` respectively). The six is #4294's count of consumers -- it counts `cmdStateUpdateProgress` and `syncCore` separately, but #4231 had already routed both through `formatProgressMachineSegment` (as it does `applyPostSyncPreservation`), so by this branch's base they share one copy. The comment now states the tree's count and records where the six comes from, so neither number reads as an error later. Comment-only; no behaviour change, and no change to compiled output. --------- Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com> Co-authored-by: Tom Boucher <trekkie@nomorestars.com>
1.1 KiB
type, pr
| type | pr |
|---|---|
| Fixed | 4473 |
A progress bar is full only at 100% — every bar-drawing surface (progress in table and bar format, stats, state update-progress, the STATE.md progress line written by state sync, and the gsd2 import writer) now draws through one render kernel, renderProgressBar, beside the completion-ratio kernel in phase-lifecycle. The six inline copies of Math.round((percent / 100) * width) each rounded to a full bar before the percent reached 100: at the 10-cell width every percent from 95 up drew [██████████], at the 20-cell width every percent from 98 up, so a project at 19/20 plans was visually indistinguishable from a shipped one beside a number that said otherwise. Below 100 the fill is now held one cell short; only those percents move (95-99 at width 10, 98-99 at width 20), every other value in 0-100 renders exactly as before. A null or non-finite percent still renders an empty bar, and an out-of-range percent is clamped instead of throwing RangeError from '░'.repeat as the inline form did at 120%.