* test(#2671): add failing-first brand-typing compile fixtures * feat(#2671): brand raw vs calibrated token types * refactor(#2671): hoist type-compile into a before() hook Two review responses: - The fixture compile ran in the describe() body, so it executed at collection time even when the block was filtered out, and a failed precondition collapsed eight independent assertions into one opaque describe-level failure. A before() hook is this repo's documented idiom and preserves per-test granularity. - parseTokensFlag now records WHY it returns an unbranded number: it validates the magnitude of --tokens, but the basis is decided by --calibrated, so branding here would be wrong for half its callers. The assertion belongs to cmdEstimateCheck, its only caller. * test(#2671): pin each brand diagnostic to its OFFENDING marker Adversarial review demonstrated that asserting only exactly-one-diagnostic- at-code-N is not airtight. Repairing a fixture's brand violation while injecting an unrelated error of the same code (a string passed as the budget argument) still yielded exactly one TS2345, so the fixture would have reported green while no longer testing its regression at all. Each bad-* fixture now routes its violating value through a const named OFFENDING, and the test asserts the diagnostic's start offset falls inside that node — located through the AST, so it survives reformatting and never pattern-matches source text. Replaying the proof-of-concept against the new assertion rejects it: the diagnostic lands on the budget literal, not the marker. Also corrects a doc comment that claimed the program type-checks all of src/; it covers phase-estimation.cts and its transitive dependencies. * chore(#2671): backfill changeset PR number (#2676)
GSD Core documentation
Documentation is organised into four quadrants: tutorials help you learn by doing, how-to guides solve specific tasks, reference states authoritative facts, and explanation explores concepts and design decisions.
Language versions: English · Português (pt-BR) · 日本語 · 简体中文
Tutorials
- Your first project — install to first shipped phase, one guaranteed path
- Onboarding an existing codebase — bring GSD Core to a brownfield repo
- Build your first capability — author a tiny declarative capability and watch it act in the loop
- Install your first capability — install a third-party capability end-to-end: consent, verify, check for updates, remove
How-to guides
- Install on your runtime — runtime-specific install steps for all 16 supported runtimes
- Install a minimal GSD and add skills later — install only the core skills, then grow the surface with profiles and
/gsd:surface - Attach a plugin-provided skill to a GSD agent — use the
global:plugin:skillentry form to load Claude Code plugin skills into agent prompts - Discuss a phase — capture implementation decisions before planning begins
- Resolve edge-coverage findings — turn the spec phase's surfaced domain-boundary edges into covered, dismissed, or backstopped spec decisions
- Resolve prohibition findings — turn the spec phase's surfaced must-NOT constraints into resolved, dismissed, or deferred spec decisions
- Plan a phase — run research, decompose work, and verify plan quality
- Execute a phase — run plans in parallel waves with fresh-context subagents
- Verify and ship — walk through completed work, diagnose failures, and create the PR
- Run phases autonomously — use autonomous mode for unattended phase execution
- Handle quick and fast tasks — use
/gsd-quickand/gsd-fastfor ad-hoc work outside the phase loop - Configure model profiles — switch between quality, balanced, and budget model tiers
- Set up cross-AI review — configure a second AI to review code produced by the primary agent
- Work in parallel with workstreams — run independent lines of work simultaneously using workstreams
- Isolate work with workspaces — use workspaces to sandbox experimental or risky changes
- Debug a failed execution — diagnose and recover from broken or incomplete phase execution
- Spike and sketch — use
/gsd-spikeand/gsd-sketchfor exploratory work before committing to a plan - Design a UI phase — use the UI phase loop for frontend and visual work
- Develop a Capability for GSD 1.5+ — add feature Capabilities, hook fragments, and registry entries
- Add or update a host's integration — set a host's documentation-sourced
runtime.hostIntegrationaxes (ADR-1239 Phase A), with theundocumentedsentinel rule - Turn a capability off (and keep it off) — disable a capability via the surface, or gate individual hooks off without removing the capability
- Drive GSD from a tracker issue — start a phase from a GitHub, Linear, or Jira issue
- Migrate from GSD 2 — upgrade an existing GSD 2 project to GSD Core
- Update GSD — re-run the installer to pick up the latest release
- Clean up get-shit-done-cc — remove leftover old-package artifacts that cause a spurious
⬆ /gsd:updateindicator after migrating to@opengsd/gsd-core - Fix the worktree base-mismatch (exit 42) error — resolve the branch-divergence condition that halts parallel phase execution
- Recover and troubleshoot — fix common problems, rebuild context, and uninstall
Reference
- Commands — every command with flags and examples
- Configuration — full config schema, model profiles, git branching strategies
- CLI tools —
gsd-tools.cjsprogrammatic API for workflows and agents - Features — complete feature index
- Inventory — installed skills and surface map
- STATE.md schema — field-by-field reference for
.planning/STATE.md - CONTEXT.md schema — field-by-field reference for
.planning/phases/<N>/CONTEXT.md - PLAN.md schema — field-by-field reference for
.planning/phases/<N>/PLAN.md - Planning artifacts — all
.planning/files and their roles - Review and verification capabilities — code review, security, and Nyquist capability ownership and hook contracts
- Capability matrix — generated catalogue of every capability's role, tier, extension points, hook kinds, and
engines.gsd - Capability manifest — the full
capability.jsonschema and validation rules gsd capabilitycommand — install / update / remove / list reference for third-party capabilities
Explanation
- Context engineering — how context rot forms and how GSD Core prevents it
- The phase loop — design rationale for the Discuss → Plan → Execute → Verify → Ship cycle
- Multi-agent orchestration — how subagents are spawned, scoped, and coordinated
- Security model — trust boundaries, permissions, and safe automation
- The capability trust model — why third-party capabilities are gated by consent + integrity + reversibility, not a sandbox
- How overlay capabilities compose — why first-party always wins and how the loader resolves precedence, conflicts, and fail-open load-failure warnings
- Architecture — system architecture, agent model, and data flow
- The Embeddable Orchestration System — one public, versioned contract for embedding GSD across many hosts
- Discuss modes — assumptions mode vs interview mode for
/gsd-discuss-phase - Context monitoring — context window monitoring hook architecture
- Issue-driven orchestration — recipe for driving GSD from a tracker issue using existing primitives
Related
- What's new in 1.7.0 — curated highlights of the 1.7.0 release
- Root README — landing page, quickstart, and documentation overview
- Changelog — release history