Files
msd-core/get-shit-done/workflows/sketch.md
Lex Christopherson f983925eca feat: add /gsd-spike, /gsd-sketch, /gsd-spike-wrap-up, /gsd-sketch-wrap-up commands
First-class GSD commands for rapid feasibility spiking and UI design sketching,
ported from personal skills into the framework with full GSD integration:

- Spikes save to .planning/spikes/, sketches to .planning/sketches/
- GSD banners, checkpoint boxes, Next Up blocks, gsd-sdk query commits
- --quick flag skips intake/decomposition for both commands
- Wrap-up commands package findings into project-local .claude/skills/
  and write WRAP-UP-SUMMARY.md to .planning/ for project history
- Neither requires /gsd-new-project — auto-creates .planning/ subdirs

Pipeline integration:
- new-project.md detects prior spike/sketch work on init
- discuss-phase.md loads spike/sketch findings into prior context
- plan-phase.md includes findings in planner <files_to_read>
- do.md routes spike/sketch intent to new commands
- explore.md offers spike/sketch as output routes
- next.md surfaces pending spike/sketch work as notices
- pause-work.md detects active sketch context for handoff
- help.md documents all 4 commands with usage examples
- artifact-types.md registers spike/sketch artifact taxonomy

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-17 09:47:15 -06:00

10 KiB

Explore design directions through throwaway HTML mockups before committing to implementation. Each sketch produces 2-3 variants for comparison. Saves artifacts to `.planning/sketches/`. Companion to `/gsd-sketch-wrap-up`.

<required_reading> Read all files referenced by the invoking prompt's execution_context before starting.

@/.claude/get-shit-done/references/sketch-theme-system.md @/.claude/get-shit-done/references/sketch-variant-patterns.md @/.claude/get-shit-done/references/sketch-interactivity.md @/.claude/get-shit-done/references/sketch-tooling.md </required_reading>

``` ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ GSD ► SKETCHING ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ```

Parse $ARGUMENTS for:

  • --quick flag → set QUICK_MODE=true
  • Remaining text → the design idea to sketch
Create `.planning/sketches/` and themes directory if they don't exist:
mkdir -p .planning/sketches/themes

Check for existing sketches to determine numbering:

ls -d .planning/sketches/[0-9][0-9][0-9]-* 2>/dev/null | sort | tail -1

Check commit_docs config:

COMMIT_DOCS=$(gsd-sdk query config-get commit_docs 2>/dev/null || echo "true")
**If `QUICK_MODE` is true:** Skip mood intake. Use whatever the user provided in `$ARGUMENTS` as the design direction. Jump to `decompose`.

Otherwise:

Before sketching anything, explore the design intent through conversation. Ask one question at a time using AskUserQuestion, with a paragraph of context and reasoning for each.

Questions to cover (adapt to what the user has already shared):

  1. Feel: "What should this feel like? Give me adjectives, emotions, or a vibe." (e.g., "clean and clinical", "warm and playful", "dense and powerful")
  2. References: "What apps, sites, or products have a similar feel to what you're imagining?" (gives concrete visual anchors)
  3. Core action: "What's the single most important thing a user does here?" (focuses the sketch on what matters)

You may need more or fewer questions depending on how much the user shares upfront. After each answer, briefly reflect what you heard and how it shapes your thinking.

When you have enough signal, ask: "I think I have a good sense of the direction. Ready for me to sketch, or want to keep discussing?"

Only proceed when the user says go.

Break the idea into 2-5 design questions. Present as a table:
Sketch Design question Approach Risk
001 Does a two-panel layout feel right? Sidebar + main, variants: fixed/collapsible/floating High — sets page structure
002 How should the form controls look? Grouped cards, variants: stacked/inline/floating labels Medium

Each sketch answers one specific visual question. Good sketches:

  • "Does this layout feel right?" — build with real-ish content
  • "How should these controls be grouped?" — build with actual labels and inputs
  • "What does this interaction feel like?" — build the hover/click/transition
  • "Does this color palette work?" — apply to actual UI, not a swatch grid

Bad sketches:

  • "Design the whole app" — too broad
  • "Set up the component library" — that's implementation
  • "Pick a color palette" — apply it to UI instead

Present the table and get alignment before building.

Create or update `.planning/sketches/MANIFEST.md`:
# Sketch Manifest

## Design Direction
[One paragraph capturing the mood/feel/direction from the intake conversation]

## Reference Points
[Apps/sites the user referenced]

## Sketches

| # | Name | Design Question | Winner | Tags |
|---|------|----------------|--------|------|

If MANIFEST.md already exists, append new sketches to the existing table.

If no theme exists yet at `.planning/sketches/themes/default.css`, create one based on the mood/direction from the intake step. See `sketch-theme-system.md` for the full template.

Adapt colors, fonts, spacing, and shapes to match the agreed aesthetic — don't use the defaults verbatim unless they match the mood.

Build each sketch in order.

For Each Sketch:

a. Find next available number by checking existing .planning/sketches/NNN-*/ directories. Format: three-digit zero-padded + hyphenated descriptive name.

b. Create the sketch directory: .planning/sketches/NNN-descriptive-name/

c. Build index.html with 2-3 variants:

First round — dramatic differences: Build 2-3 meaningfully different approaches to the design question. Different layouts, different visual structures, different interaction models.

Subsequent rounds — refinements: Once the user has picked a direction or cherry-picked elements, build subtler variations within that direction.

Each variant is a page/tab in the same HTML file. Include:

  • Tab navigation to switch between variants (see sketch-variant-patterns.md)
  • Clear labels: "Variant A: Sidebar Layout", "Variant B: Top Nav", etc.
  • The sketch toolbar (see sketch-tooling.md)
  • All interactive elements functional (see sketch-interactivity.md)
  • Real-ish content, not lorem ipsum
  • Link to ../themes/default.css for shared theme variables

All sketches are plain HTML with inline CSS and JS. No build step, no npm, no framework. Opens instantly in a browser.

d. Write README.md:

---
sketch: NNN
name: descriptive-name
question: "What layout structure feels right for the dashboard?"
winner: null
tags: [layout, dashboard]
---

# Sketch NNN: Descriptive Name

## Design Question
[The specific visual question this sketch answers]

## How to View
open .planning/sketches/NNN-descriptive-name/index.html

## Variants
- **A: [name]** — [one-line description of this approach]
- **B: [name]** — [one-line description]
- **C: [name]** — [one-line description]

## What to Look For
[Specific things to pay attention to when comparing variants]

e. Present to the user with a checkpoint:

╔══════════════════════════════════════════════════════════════╗ ║ CHECKPOINT: Verification Required ║ ╚══════════════════════════════════════════════════════════════╝

Sketch {NNN}: {name}

Open: open .planning/sketches/NNN-name/index.html

Compare: {what to look for between variants}

────────────────────────────────────────────────────────────── → Which variant feels right? Or cherry-pick elements across variants. ──────────────────────────────────────────────────────────────

f. Handle feedback:

  • Pick a direction: "I like variant B" → mark winner in README, move to next sketch
  • Cherry-pick elements: "Rounded edges from A, color treatment from C" → build a synthesis as a new variant, show again
  • Want more exploration: "None of these feel right, try X instead" → build new variants

Iterate until the user is satisfied with a direction for this sketch.

g. Finalize:

  1. Mark the winning variant in the README frontmatter (winner: "B")
  2. Add ★ indicator to the winning tab in the HTML
  3. Update .planning/sketches/MANIFEST.md with the sketch row

h. Commit (if COMMIT_DOCS is true):

gsd-sdk query commit "docs(sketch-NNN): [winning direction] — [key visual insight]" .planning/sketches/NNN-descriptive-name/ .planning/sketches/MANIFEST.md

i. Report:

◆ Sketch NNN: {name}
  Winner: Variant {X} — {description}
  Insight: {key visual decision made}
After all sketches complete, present the summary:
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
 GSD ► SKETCH COMPLETE ✓
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

## Design Direction
{what we landed on overall}

## Key Decisions
{layout, palette, typography, spacing, interaction patterns}

## Open Questions
{anything unresolved or worth revisiting}

───────────────────────────────────────────────────────────────

▶ Next Up

Package findings — wrap design decisions into a reusable skill

/gsd-sketch-wrap-up

───────────────────────────────────────────────────────────────

Also available:

  • /gsd-plan-phase — start building the real UI
  • /gsd-explore — continue exploring the concept
  • /gsd-spike — spike technical feasibility of a design pattern

───────────────────────────────────────────────────────────────

<success_criteria>

  • .planning/sketches/ created (auto-creates if needed, no project init required)
  • Design direction explored conversationally before any code (unless --quick)
  • Each sketch has 2-3 variants for comparison
  • User can open and interact with sketches in a browser
  • Winning variant selected and marked for each sketch
  • All variants preserved (winner marked, not others deleted)
  • MANIFEST.md is current
  • Commits use docs(sketch-NNN): [winner] format
  • Summary presented with next-step routing </success_criteria>