* feat(#323): fish-shell support in post-install PATH suggestion Two additive changes to the post-install PATH-suggestion seam, both scoped to existing functions. A. Projection: add a fish entry to the persist-mode shell-action list in projectPathActionProjection() (src/shell-command-projection.cts). fish has no `export`/`$PATH`-list syntax, so the existing zsh/bash `export PATH=...` commands are inert when pasted. The new entry emits the fish-native `fish_add_path '<dir>'` (fish 3.2+, persists via the universal-variable store, de-duplicating). The directory is single-quoted with the same POSIX literal escaping as the zsh/bash siblings; verified round-tripping through real fish 3.7.0 for paths containing quotes, spaces, `$`, `*`, backticks and unicode. B. Detection: add homePathCoveredByFishConfig() in bin/install.js, called from maybeSuggestPathExport() alongside homePathCoveredByRc(). fish does not use sh-style `export PATH=` rc files, so a fish user whose fish_user_paths already covers the global bin would otherwise get a false-positive "not on your PATH" warning on every install. Two side-effect-free detection routes (no fish subprocess): 1. The universal-variable store (~/.config/fish/fish_variables). fish serializes this with `full_escape`: every byte outside [A-Za-z0-9/_] becomes `\xHH` (space -> \x20, `-` -> \x2d, `.` -> \x2e, `$` -> \x24, unicode -> \uXXXX) and list elements are joined by the literal 4-char token `\x1e` (NOT a raw 0x1e byte). The detector splits on `\x1e`, decodes the escapes, then compares each as an absolute literal — a decoded `$` is part of the directory name, not an unexpanded variable. Verified against real fish 3.7.0 output. 2. config.fish (`fish_add_path`, `set -gx PATH`, `set -Ux fish_user_paths`) — plain shell tokens: HOME forms ($HOME/${HOME}/~) are expanded and a token still holding `$` (e.g. `$PATH`, `$fish_user_paths`) is skipped. Honours $XDG_CONFIG_HOME and always also checks ~/.config/fish. No behaviour change for bash/zsh/PowerShell/cmd/Git-Bash users: their entries and command strings are unchanged; the fish entry is additive and the fish detector only narrows the set of cases that warn. Tests: update the projection length assertion (2 -> 3) and fish escaping in bug-3441; add fish detection + suppression cases in install-path-detection (uvar store with real fish escaping, dot/hyphen/space/$-literal decode regressions, config.fish routes, commented-out, relative-segment guard, unreadable-file fault injection, suppression and emission via maybeSuggestPathExport). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(changeset): add Changed fragment for #323 fish PATH support (#727) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(#323): address review — action-only fish docs, decoder property test, win32 guard Addresses @trek-e's review on #727: - docs (blocker): keep the how-to action-only (Diátaxis). Drop the `# fish — persists via …` comment and the internal-mechanism clause naming fish_variables/config.fish; leave one command + the exec-fish directive. - tests (minor): extract decodeFishUniversalValue to a pure, exported module function and add fast-check round-trip properties (decode(fishEscape(p)) === p over arbitrary unicode, abs-path variant, totality). Consolidated into install-path-detection.test.cjs to respect the install test-file-count ratchet. - tests (follow-up): port #721's win32 negative-projection test (no fish action on win32; persist projection is PowerShell/cmd.exe/Git Bash). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(#323): address review — drop unused 'after' import, clarify escaping comment Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Tom Boucher <trekkie@nomorestars.com>
GSD Core documentation
Documentation is organised into four quadrants: tutorials help you learn by doing, how-to guides solve specific tasks, reference states authoritative facts, and explanation explores concepts and design decisions.
Language versions: English · Português (pt-BR) · 日本語 · 简体中文
Tutorials
- Your first project — install to first shipped phase, one guaranteed path
- Onboarding an existing codebase — bring GSD Core to a brownfield repo
- Build your first capability — author a tiny declarative capability and watch it act in the loop
- Install your first capability — install a third-party capability end-to-end: consent, verify, check for updates, remove
How-to guides
- Install on your runtime — runtime-specific install steps for all 16 supported runtimes
- Install a minimal GSD and add skills later — install only the core skills, then grow the surface with profiles and
/gsd:surface - Attach a plugin-provided skill to a GSD agent — use the
global:plugin:skillentry form to load Claude Code plugin skills into agent prompts - Discuss a phase — capture implementation decisions before planning begins
- Resolve edge-coverage findings — turn the spec phase's surfaced domain-boundary edges into covered, dismissed, or backstopped spec decisions
- Resolve prohibition findings — turn the spec phase's surfaced must-NOT constraints into resolved, dismissed, or deferred spec decisions
- Plan a phase — run research, decompose work, and verify plan quality
- Execute a phase — run plans in parallel waves with fresh-context subagents
- Verify and ship — walk through completed work, diagnose failures, and create the PR
- Run phases autonomously — use autonomous mode for unattended phase execution
- Handle quick and fast tasks — use
/gsd-quickand/gsd-fastfor ad-hoc work outside the phase loop - Configure model profiles — switch between quality, balanced, and budget model tiers
- Set up cross-AI review — configure a second AI to review code produced by the primary agent
- Work in parallel with workstreams — run independent lines of work simultaneously using workstreams
- Isolate work with workspaces — use workspaces to sandbox experimental or risky changes
- Debug a failed execution — diagnose and recover from broken or incomplete phase execution
- Spike and sketch — use
/gsd-spikeand/gsd-sketchfor exploratory work before committing to a plan - Design a UI phase — use the UI phase loop for frontend and visual work
- Develop a Capability for GSD 1.5+ — add feature Capabilities, hook fragments, and registry entries
- Turn a capability off (and keep it off) — disable a capability via the surface, or gate individual hooks off without removing the capability
- Drive GSD from a tracker issue — start a phase from a GitHub, Linear, or Jira issue
- Migrate from GSD 2 — upgrade an existing GSD 2 project to GSD Core
- Update GSD — re-run the installer to pick up the latest release
- Clean up get-shit-done-cc — remove leftover old-package artifacts that cause a spurious
⬆ /gsd:updateindicator after migrating to@opengsd/gsd-core - Fix the worktree base-mismatch (exit 42) error — resolve the branch-divergence condition that halts parallel phase execution
- Recover and troubleshoot — fix common problems, rebuild context, and uninstall
Reference
- Commands — every command with flags and examples
- Configuration — full config schema, model profiles, git branching strategies
- CLI tools —
gsd-tools.cjsprogrammatic API for workflows and agents - Features — complete feature index
- Inventory — installed skills and surface map
- STATE.md schema — field-by-field reference for
.planning/STATE.md - CONTEXT.md schema — field-by-field reference for
.planning/phases/<N>/CONTEXT.md - PLAN.md schema — field-by-field reference for
.planning/phases/<N>/PLAN.md - Planning artifacts — all
.planning/files and their roles - Review and verification capabilities — code review, security, and Nyquist capability ownership and hook contracts
- Capability matrix — generated catalogue of every capability's role, tier, extension points, hook kinds, and
engines.gsd - Capability manifest — the full
capability.jsonschema and validation rules gsd capabilitycommand — install / update / remove / list reference for third-party capabilities
Explanation
- Context engineering — how context rot forms and how GSD Core prevents it
- The phase loop — design rationale for the Discuss → Plan → Execute → Verify → Ship cycle
- Multi-agent orchestration — how subagents are spawned, scoped, and coordinated
- Security model — trust boundaries, permissions, and safe automation
- The capability trust model — why third-party capabilities are gated by consent + integrity + reversibility, not a sandbox
- How overlay capabilities compose — why first-party always wins and how the loader resolves precedence, conflicts, and fail-closed gates
- Architecture — system architecture, agent model, and data flow
- Discuss modes — assumptions mode vs interview mode for
/gsd-discuss-phase - Context monitoring — context window monitoring hook architecture
- Issue-driven orchestration — recipe for driving GSD from a tracker issue using existing primitives
Related
- Root README — landing page, quickstart, and documentation overview
- Changelog — release history