Files
msd-core/.changeset
Tom Boucher f0bb0787c9 fix(#2640): report truthful state_updated + keep progress frontmatter in sync after phase remove (#2974)
* test(#2640): add regression for state_updated false positive + stale progress

Three cases: (1) state_updated reflects actual content change, not just
file existence; (2) progress.total_phases resync'd even when the body lacks
'Total Phases:' (the no-op guard was skipping syncStateFrontmatter);
(3) state_updated is false when STATE.md doesn't exist.

* fix(#2640): report truthful state_updated + force frontmatter resync

Two defects in cmdPhaseRemove:

1. state_updated was fs.existsSync(statePath) — trivially true, since the file
   existed before and readModifyWriteStateMd never deletes it. Now captures
   the boolean return from readModifyWriteStateMd (changed from void to
   boolean: true when content was written, false on no-op).

2. progress.* frontmatter stayed stale when the body lacked 'Total Phases:'
   or 'of N' — readModifyWriteStateMd's no-op guard (#948) skipped
   syncStateFrontmatter when the body transform was unchanged. Now the
   transform forces a body diff when a phase was actually removed, so the
   guard passes and syncStateFrontmatter rebuilds progress.* from the
   post-deletion disk/ROADMAP state.

* fix(#2640): address review — gate forced-diff on targetDir, strengthen assertions

Two MAJOR findings from isolated adversarial review:
1. Forced-diff injected a spurious 'Total Phases:' line even when no directory
   was removed (targetDir === null). Now gated on targetDir !== null.
2. Test #2 asserted 'not 3' instead of '2' — would pass for any wrong count.
   Now asserts exact value. Test #1 strengthened to assert body Total Phases
   and frontmatter total_phases both equal 1.

* chore(#2640): add changeset fragment

* chore(#2640): backfill changeset PR number 2974

---------

Co-authored-by: sim <sim@local>
2026-08-01 11:56:34 -04:00
..

Changeset Fragments

This directory holds per-PR CHANGELOG fragments. Every PR with user-facing changes drops one (or more) <random-name>.md files here describing its CHANGELOG entry. Fragments are consolidated into the top-level CHANGELOG.md at release time.

Why

Two PRs that both edit the ### Fixed block of CHANGELOG.md always conflict on merge — git can't pick a serialization order without human input. Two PRs that each add a fresh .changeset/<unique-name>.md never conflict because they don't share lines.

See #2975 for the full rationale.

Adding a fragment

node scripts/changeset/new.cjs \
  --type Fixed \
  --pr 1234 \
  --body "fix the thing — explain the user-visible change in one sentence"

This writes .changeset/<adjective>-<noun>-<noun>.md with frontmatter and a body. Three random words → concurrent PRs don't collide.

Format

---
type: Fixed
pr: 1234
---
**`/gsd-foo` no longer drops trailing slashes** — explain the user-visible change.

Allowed type: values follow Keep a Changelog: Added, Changed, Deprecated, Removed, Fixed, Security.

Opting out

PRs that legitimately have no user-facing impact can add the no-changelog label. CI honors it. When unsure, add the fragment.

At release time

Promotion is automatic. The release workflow's finalize job runs:

node scripts/changeset/cli.cjs render --version vX.Y.Z --date YYYY-MM-DD --allow-empty

This reads every fragment, groups bullets by type:, replaces ## [Unreleased] with a new ## [vX.Y.Z] - YYYY-MM-DD block, opens a fresh ## [Unreleased] above, and deletes consumed fragments. The --allow-empty flag ensures a no-change release still gets a dated heading (with a _No notable changes._ placeholder). A subsequent verify step confirms the promotion landed correctly. Maintainers do not run this by hand.

Archived fragments

.changeset/archived/ holds fragments for already-shipped releases (≤ 1.3.1), retained for provenance. Their content was hand-curated into the dated ## [1.x.y] sections of CHANGELOG.md during the #690 backfill — they were never consumed by render. All changeset tooling enumerates .changeset/ non-recursively, so archived fragments are never picked up or rendered. Do not move them back to the top level.