feat: sitemap settings singleton with content types and additional addresses

- one settings tile opening the golem15.sitemap.settings singleton
- Files tab (site address, file size, S1 files partial), Additional
  addresses repeater, Content types tab built from signpost at boot
- golem15_sitemap_types; a type switched off leaves the files (reason type)
- a save validates (errors.*) and dispatches a rebuild after commit
This commit is contained in:
Jakub Zych
2026-11-04 11:06:29 +01:00
parent 3359f1a196
commit 3ba70bb69f
20 changed files with 1304 additions and 337 deletions

66
classes/dispatch.go Normal file
View File

@@ -0,0 +1,66 @@
package classes
import (
"context"
"time"
"git.golem15.com/golem15/summercms/modules/backpack"
"git.golem15.com/golem15/summercms/modules/conga"
"git.golem15.com/golem15/summercms/modules/lagoon"
"git.golem15.com/golem15/summercms/modules/phrasebook"
"gorm.io/gorm"
)
// RebuildLabelKey is the phrase key of the rebuild job's label.
const RebuildLabelKey = "golem15.sitemap::lang.jobs.rebuild"
// buildingWindow bounds the "rebuilding now" state of the settings screen:
// a request older than this without a finished rebuild (no worker runs)
// is no longer shown as running.
const buildingWindow = time.Hour
// RequestRebuild records that a rebuild was asked for (the settings
// screen's files.building state) and dispatches the rebuild job once db's
// transaction commits, so the job reads what the transaction wrote. A
// queue error is logged and never fails the caller.
func RequestRebuild(ctx context.Context, app *backpack.App, db *gorm.DB) error {
if app == nil || db == nil {
return ErrNoDatabase
}
if err := db.Exec(`UPDATE golem15_sitemap_settings SET rebuild_requested_at = ? WHERE id = 1`, time.Now().UTC()).Error; err != nil {
return err
}
lagoon.AfterCommit(ctx, db, func(ctx context.Context, _ *gorm.DB) {
if _, err := DispatchRebuild(ctx, app); err != nil {
pluginLog.Warn("golem15.sitemap: queue rebuild", "error", err)
}
})
return nil
}
// DispatchRebuild dispatches the rebuild job now, with a summer_jobs row
// labelled in the request locale, and returns the row id.
func DispatchRebuild(ctx context.Context, app *backpack.App) (uint, error) {
db, ok := app.Lookup[*gorm.DB]()
if !ok || db == nil {
return 0, ErrNoDatabase
}
m, err := conga.From(app)
if err != nil {
return 0, err
}
label := RebuildLabelKey
if tr, ok := app.Lookup[*phrasebook.Translator](); ok && tr != nil {
label = tr.Get(ctx, RebuildLabelKey, nil)
}
return m.Dispatch(ctx, db.WithContext(ctx), RebuildArgs{}, conga.DispatchOpts{Label: label})
}
// Building reports whether a rebuild asked for from the admin has not
// finished yet (within buildingWindow).
func Building(requested, built *time.Time, now time.Time) bool {
if requested == nil || now.Sub(*requested) > buildingWindow {
return false
}
return built == nil || built.Before(*requested)
}