- one settings tile opening the golem15.sitemap.settings singleton - Files tab (site address, file size, S1 files partial), Additional addresses repeater, Content types tab built from signpost at boot - golem15_sitemap_types; a type switched off leaves the files (reason type) - a save validates (errors.*) and dispatches a rebuild after commit
67 lines
2.2 KiB
Go
67 lines
2.2 KiB
Go
package classes
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import (
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"context"
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"time"
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"git.golem15.com/golem15/summercms/modules/backpack"
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"git.golem15.com/golem15/summercms/modules/conga"
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"git.golem15.com/golem15/summercms/modules/lagoon"
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"git.golem15.com/golem15/summercms/modules/phrasebook"
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"gorm.io/gorm"
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)
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// RebuildLabelKey is the phrase key of the rebuild job's label.
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const RebuildLabelKey = "golem15.sitemap::lang.jobs.rebuild"
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// buildingWindow bounds the "rebuilding now" state of the settings screen:
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// a request older than this without a finished rebuild (no worker runs)
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// is no longer shown as running.
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const buildingWindow = time.Hour
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// RequestRebuild records that a rebuild was asked for (the settings
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// screen's files.building state) and dispatches the rebuild job once db's
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// transaction commits, so the job reads what the transaction wrote. A
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// queue error is logged and never fails the caller.
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func RequestRebuild(ctx context.Context, app *backpack.App, db *gorm.DB) error {
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if app == nil || db == nil {
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return ErrNoDatabase
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}
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if err := db.Exec(`UPDATE golem15_sitemap_settings SET rebuild_requested_at = ? WHERE id = 1`, time.Now().UTC()).Error; err != nil {
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return err
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}
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lagoon.AfterCommit(ctx, db, func(ctx context.Context, _ *gorm.DB) {
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if _, err := DispatchRebuild(ctx, app); err != nil {
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pluginLog.Warn("golem15.sitemap: queue rebuild", "error", err)
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}
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})
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return nil
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}
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// DispatchRebuild dispatches the rebuild job now, with a summer_jobs row
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// labelled in the request locale, and returns the row id.
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func DispatchRebuild(ctx context.Context, app *backpack.App) (uint, error) {
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db, ok := app.Lookup[*gorm.DB]()
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if !ok || db == nil {
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return 0, ErrNoDatabase
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}
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m, err := conga.From(app)
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if err != nil {
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return 0, err
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}
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label := RebuildLabelKey
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if tr, ok := app.Lookup[*phrasebook.Translator](); ok && tr != nil {
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label = tr.Get(ctx, RebuildLabelKey, nil)
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}
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return m.Dispatch(ctx, db.WithContext(ctx), RebuildArgs{}, conga.DispatchOpts{Label: label})
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}
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// Building reports whether a rebuild asked for from the admin has not
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// finished yet (within buildingWindow).
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func Building(requested, built *time.Time, now time.Time) bool {
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if requested == nil || now.Sub(*requested) > buildingWindow {
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return false
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}
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return built == nil || built.Before(*requested)
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}
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