--- title: Writing commands description: Add console commands to a plugin with bonfire.Command values, arguments, flags, styled output and prompts, and run commands in-process. section: console order: 40 --- # Writing commands A plugin adds console commands to the application binary the way a WinterCMS plugin calls `registerConsoleCommand`. In SummerCMS a command is a plain `bonfire.Command` value, and the plugin returns its commands from `pact.HasCommands`. `summer make:command acme.blog Publish` generates a starting point in `console/publish.go`. ## Defining a command A `bonfire.Command` has a name, a description, its positional arguments and flags, and a run function: - The name is in `namespace:verb` form, such as `blog:publish`. Plugin commands must use this form; only a few framework commands have bare names. - Each `bonfire.Arg` is a positional argument with a name, a description and a `Required` marker. The usage line shows required arguments as `` and optional ones as `[name]`. - Each `bonfire.Flag` is a string flag. Set `bonfire.Flag.Bare` for a switch such as `--dry-run` that stores `true` when given alone, and `bonfire.Flag.Repeatable` for a flag that can be given several times. - `bonfire.Command.Run` receives the context, a `bonfire.Input` and a `bonfire.Output`. Read arguments with `bonfire.Input.Argument`, scalar and bare flags with `bonfire.Input.Flag`, and repeatable flags with `bonfire.Input.Flags`, which returns the values in the order given: ```go src=modules/bonfire/example_test.go#ExampleCatalog publish := bonfire.Command{ Name: "blog:publish", Description: "Publish a post", Args: []bonfire.Arg{{Name: "slug", Description: "Post slug", Required: true}}, Flags: []bonfire.Flag{ {Name: "dry-run", Description: "Report without writing", Bare: true}, {Name: "tag", Description: "Tag to add (repeatable)", Repeatable: true}, }, Run: func(ctx context.Context, in bonfire.Input, out bonfire.Output) error { slug, _ := in.Argument("slug") dryRun, _ := in.Flag("dry-run") out.Printf("publish %s, tags %v, dry run %s\n", slug, in.Flags("tag"), dryRun) return nil }, } // The generated main publishes a catalog of every command on the app. catalog := bonfire.NewCatalog([]bonfire.Command{publish}) args := []string{"hello-world", "--tag", "news", "--tag", "go", "--dry-run"} if err := catalog.Call(context.Background(), "blog:publish", args, os.Stdout); err != nil { fmt.Println(err) } // Output: publish hello-world, tags [news go], dry run true ``` ## Registering commands Return the commands from the plugin's `Commands` method, which implements `pact.HasCommands`. The generated `main` appends every plugin's commands after the framework's runtime commands. Command names are not checked for duplicates, so keep your commands in your plugin's own namespace, such as `blog:`. A scaffolded plugin's `Commands` method returns the generated list of everything in `console/`, so commands created with `summer make:command` are registered without editing `plugin.go`. ## Output `bonfire.Output` is the console your command writes to. Besides `bonfire.Output.Printf` and `bonfire.Output.Println`, it provides: - status lines: `bonfire.Output.Info`, `bonfire.Output.Success`, `bonfire.Output.Warning` and `bonfire.Output.Error` (the last one writes to the error stream); - widgets: `bonfire.Output.Table`, `bonfire.Output.Spinner` around a function and `bonfire.Output.Progress` for a progress bar, which fall back to plain lines when the output is not a terminal; - prompts: `bonfire.Output.Ask`, `bonfire.Output.Confirm`, `bonfire.Output.Choice` and `bonfire.Output.Secret`. Prompts return their defaults when input ends, so a command run from cron or a script never hangs. Return an error from `Run` to fail the command. The binary prints it and exits with status 1. ## Calling commands in-process `bonfire.Call` runs one command of a slice by name with its arguments and writes the output to any writer, like `Artisan::call` in Laravel. Tests use it to exercise a command without building a binary: ```go src=modules/bonfire/example_test.go#ExampleCall commands := []bonfire.Command{{ Name: "acme:greet", Description: "Greet someone by name", Args: []bonfire.Arg{{Name: "name", Required: true}}, Run: func(ctx context.Context, in bonfire.Input, out bonfire.Output) error { name, _ := in.Argument("name") out.Printf("Hello, %s\n", name) return nil }, }} if err := bonfire.Call(context.Background(), commands, "acme:greet", []string{"blog"}, os.Stdout); err != nil { fmt.Println(err) } // Output: Hello, blog ``` The generated `main` also publishes the application's complete command list as a `bonfire.Catalog` on the container. Code outside the command line, such as the scheduler, looks it up and calls commands through `bonfire.Catalog.Call`, and checks for one with `bonfire.Catalog.Has`. ## Running your command After `summer build`, your command is part of the binary: ```sh ./bin/hello greeter:hello ``` That command comes from the greeter plugin of `examples/hello`, whose `Commands` method returns one `bonfire.Command`.