webapp: introduce Laravel app under webapp/ for scene overlays

Replaces the per-scene HTML directories (landing/, loading/, game/,
desktop/, goodbye/, music-box/, music/) with a single Laravel app
serving every overlay over HTTP. Supervisord runs `php artisan serve`
on 127.0.0.1:1118 and the OBS scene JSON now references HTTP routes
instead of file:// URLs.

Highlights:
 - public/css/hud.css consolidates the duplicated HUD chrome,
   scanlines/vignette/flicker, terminal styling, and pulse keyframes
   that were copy-pasted across all seven scenes.
 - Blade partials own hud-strip, crt-overlays, obs-ws-scripts,
   camera-frame, screen-frame; the seven scenes extend a shared
   overlay layout.
 - Artisan commands (`rig:setup`, `rig:telemetry`, `rig:loading`,
   `rig:playlist`, `rig:cmd`) replace the shell scripts that wrote
   per-rig JSON snapshots. TwitchHelix + HardwareSnapshot services
   handle the work the bash + Python helpers used to.
 - ObsWsClient + MusicCommandController kill the 250 ms cmd.js poll
   in the music daemon: POST /cmd/{skip|prev|pause|resume} opens a
   short-lived Pawl WS, authenticates, and broadcasts mpd:cmd.
 - AudioController streams files from the configured music dirs so
   CEF can load tracks under the HTTP origin (Chromium blocks
   HTTP-origin pages from loading file:// media).
 - DataController serves /data/playlist.js (with ETag mtime cache)
   and /cover.jpg (no-store) so the existing overlays' window.__PLAYLIST
   and cover.jpg cache-bust pattern keeps working.

scripts/obs-webapp.supervisord.conf is the supervisord unit; install
to /etc/supervisor.d/obs-webapp.conf.
scripts/rewrite-scene-urls.py is a one-shot tool that rewrites
basic/scenes/Default_Stream_HUD.json from file:// to HTTP URLs.
basic/scenes/Default_Stream_HUD.json.pre-webapp is the rollback
artifact (made with OBS closed; full pre-migration state).

The seven old scene directories, vendor/, and the bash scripts are
still on disk pending visual verification; the next commit will
prune them.
This commit is contained in:
Jakub Zych
2026-05-21 12:47:10 +02:00
parent c8f9c11c93
commit 059f069ef4
85 changed files with 19180 additions and 49 deletions

View File

@@ -0,0 +1,158 @@
<?php
namespace App\Services;
use Exception;
use Ratchet\Client\Connector as PawlConnector;
use Ratchet\Client\WebSocket;
use Ratchet\RFC6455\Messaging\MessageInterface;
use React\EventLoop\Loop;
use Throwable;
/**
* Short-lived OBS WebSocket v5 client used to broadcast `mpd:cmd` from the
* Laravel side (POST /cmd/{type} and `php artisan rig:cmd`).
*
* Mirrors the auth + protocol opcodes implemented in public/js/obs-ws-mini.js:
* - op 0 Hello server sends auth challenge if password set
* - op 1 Identify client sends auth string + event subscriptions
* - op 2 Identified identification OK; we can now send Requests
* - op 6 Request BroadcastCustomEvent with eventData = { _type, ...payload }
* - op 7 Response request acknowledged
*
* Auth string: base64(SHA256(base64(SHA256(password + salt)) + challenge))
*
* Connect identify broadcast close, all inside a single React event-loop
* tick. Total wall time on localhost is typically 3080 ms.
*/
class ObsWsClient
{
private string $url;
private string $password;
private int $timeoutMs;
public function __construct(?string $url = null, ?string $password = null, int $timeoutMs = 5000)
{
$this->url = $url ?? (string) config('rig.obs_ws.url');
$this->password = $password ?? (string) config('rig.obs_ws.password');
$this->timeoutMs = $timeoutMs;
}
/**
* Broadcast a CustomEvent through OBS WS to every connected client.
* `_type` is added to eventData so the mini client's `onCustom(typeFilter)` works.
*/
public function broadcast(string $type, array $payload = []): void
{
$eventData = array_merge(['_type' => $type], $payload);
$this->sendRequest('BroadcastCustomEvent', ['eventData' => $eventData]);
}
public function sendRequest(string $requestType, array $requestData = []): array
{
$loop = Loop::get();
$connector = new PawlConnector($loop);
$result = null;
$error = null;
$identified = false;
$requestId = 'php-' . bin2hex(random_bytes(6));
$promise = $connector($this->url);
$promise->then(function (WebSocket $conn) use (&$result, &$error, &$identified, $requestId, $requestType, $requestData) {
$conn->on('message', function (MessageInterface $msg) use ($conn, &$result, &$error, &$identified, $requestId, $requestType, $requestData) {
$payload = json_decode((string) $msg, true);
if (!is_array($payload) || !isset($payload['op'])) return;
try {
switch ($payload['op']) {
case 0: // Hello
$auth = null;
if (isset($payload['d']['authentication'])) {
if ($this->password === '') {
$error = new Exception('OBS WS server requires password but none configured');
$conn->close();
return;
}
$auth = $this->authString(
$payload['d']['authentication']['salt'],
$payload['d']['authentication']['challenge']
);
}
$identify = [
'op' => 1,
'd' => [
'rpcVersion' => 1,
'authentication' => $auth,
'eventSubscriptions' => 0,
],
];
// null auth would serialize as JSON null; OBS WS expects the key absent when no auth.
if ($auth === null) unset($identify['d']['authentication']);
$conn->send(json_encode($identify));
break;
case 2: // Identified
$identified = true;
$conn->send(json_encode([
'op' => 6,
'd' => [
'requestType' => $requestType,
'requestId' => $requestId,
'requestData' => (object) $requestData,
],
]));
break;
case 7: // RequestResponse
if (($payload['d']['requestId'] ?? null) !== $requestId) return;
$status = $payload['d']['requestStatus'] ?? [];
if (!empty($status['result'])) {
$result = $payload['d']['responseData'] ?? [];
} else {
$error = new Exception(
'OBS WS request failed: ' . ($status['comment'] ?? 'unknown')
);
}
$conn->close();
break;
}
} catch (Throwable $e) {
$error = $e;
$conn->close();
}
});
$conn->on('close', function () {
Loop::stop();
});
$conn->on('error', function ($e) use (&$error) {
$error = $e instanceof Throwable ? $e : new Exception((string) $e);
Loop::stop();
});
}, function ($e) use (&$error) {
$error = $e instanceof Throwable ? $e : new Exception((string) $e);
Loop::stop();
});
// Hard timeout guard — Loop::stop fires no matter what.
$timer = $loop->addTimer($this->timeoutMs / 1000, function () use (&$error) {
$error = $error ?: new Exception('OBS WS request timed out');
Loop::stop();
});
$loop->run();
$loop->cancelTimer($timer);
if ($error) throw $error;
if (!$identified) throw new Exception('OBS WS never reached Identified');
return $result ?? [];
}
private function authString(string $salt, string $challenge): string
{
$secret = base64_encode(hash('sha256', $this->password . $salt, true));
return base64_encode(hash('sha256', $secret . $challenge, true));
}
}