webapp: introduce Laravel app under webapp/ for scene overlays
Replaces the per-scene HTML directories (landing/, loading/, game/,
desktop/, goodbye/, music-box/, music/) with a single Laravel app
serving every overlay over HTTP. Supervisord runs `php artisan serve`
on 127.0.0.1:1118 and the OBS scene JSON now references HTTP routes
instead of file:// URLs.
Highlights:
- public/css/hud.css consolidates the duplicated HUD chrome,
scanlines/vignette/flicker, terminal styling, and pulse keyframes
that were copy-pasted across all seven scenes.
- Blade partials own hud-strip, crt-overlays, obs-ws-scripts,
camera-frame, screen-frame; the seven scenes extend a shared
overlay layout.
- Artisan commands (`rig:setup`, `rig:telemetry`, `rig:loading`,
`rig:playlist`, `rig:cmd`) replace the shell scripts that wrote
per-rig JSON snapshots. TwitchHelix + HardwareSnapshot services
handle the work the bash + Python helpers used to.
- ObsWsClient + MusicCommandController kill the 250 ms cmd.js poll
in the music daemon: POST /cmd/{skip|prev|pause|resume} opens a
short-lived Pawl WS, authenticates, and broadcasts mpd:cmd.
- AudioController streams files from the configured music dirs so
CEF can load tracks under the HTTP origin (Chromium blocks
HTTP-origin pages from loading file:// media).
- DataController serves /data/playlist.js (with ETag mtime cache)
and /cover.jpg (no-store) so the existing overlays' window.__PLAYLIST
and cover.jpg cache-bust pattern keeps working.
scripts/obs-webapp.supervisord.conf is the supervisord unit; install
to /etc/supervisor.d/obs-webapp.conf.
scripts/rewrite-scene-urls.py is a one-shot tool that rewrites
basic/scenes/Default_Stream_HUD.json from file:// to HTTP URLs.
basic/scenes/Default_Stream_HUD.json.pre-webapp is the rollback
artifact (made with OBS closed; full pre-migration state).
The seven old scene directories, vendor/, and the bash scripts are
still on disk pending visual verification; the next commit will
prune them.
This commit is contained in:
237
webapp/public/js/obs-ws-mini.js
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237
webapp/public/js/obs-ws-mini.js
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@@ -0,0 +1,237 @@
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// Minimal OBS WebSocket v5 client (JSON variant).
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// Just what the music daemon + loading overlay need:
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// - connect with optional auth (HMAC-SHA256 challenge)
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// - call('BroadcastCustomEvent', { eventData: { ... } })
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// - onCustom(cb) → fires for incoming CustomEvent broadcasts
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//
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// Protocol reference:
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// https://github.com/obsproject/obs-websocket/blob/master/docs/generated/protocol.md
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//
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// Exposes: window.OBSWSMini
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(function (root) {
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'use strict';
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// Pure-JS SHA-256 (FIPS 180-4) → base64. Used when crypto.subtle is
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// unavailable — e.g. OBS's CEF browser source, where file:// URLs do
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// not grant secure-context status, so window.crypto.subtle is undefined.
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// Input is treated as a JS string and encoded UTF-8 before hashing.
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function _sha256b64Pure(str) {
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const bytes = [];
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for (let i = 0; i < str.length; i++) {
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let c = str.charCodeAt(i);
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if (c < 0x80) bytes.push(c);
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else if (c < 0x800) bytes.push(0xc0 | (c >> 6), 0x80 | (c & 0x3f));
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else if (c < 0xd800 || c >= 0xe000) {
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bytes.push(0xe0 | (c >> 12), 0x80 | ((c >> 6) & 0x3f), 0x80 | (c & 0x3f));
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} else {
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i++;
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c = 0x10000 + (((c & 0x3ff) << 10) | (str.charCodeAt(i) & 0x3ff));
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bytes.push(0xf0 | (c >> 18), 0x80 | ((c >> 12) & 0x3f),
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0x80 | ((c >> 6) & 0x3f), 0x80 | (c & 0x3f));
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}
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}
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const bitLen = bytes.length * 8;
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bytes.push(0x80);
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while (bytes.length % 64 !== 56) bytes.push(0);
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const high = Math.floor(bitLen / 0x100000000);
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const low = bitLen >>> 0;
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for (let i = 3; i >= 0; i--) bytes.push((high >>> (i * 8)) & 0xff);
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for (let i = 3; i >= 0; i--) bytes.push((low >>> (i * 8)) & 0xff);
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const H = new Uint32Array([
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0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a,
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0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19,
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]);
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const K = [
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0x428a2f98,0x71374491,0xb5c0fbcf,0xe9b5dba5,0x3956c25b,0x59f111f1,0x923f82a4,0xab1c5ed5,
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0xd807aa98,0x12835b01,0x243185be,0x550c7dc3,0x72be5d74,0x80deb1fe,0x9bdc06a7,0xc19bf174,
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0xe49b69c1,0xefbe4786,0x0fc19dc6,0x240ca1cc,0x2de92c6f,0x4a7484aa,0x5cb0a9dc,0x76f988da,
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0x983e5152,0xa831c66d,0xb00327c8,0xbf597fc7,0xc6e00bf3,0xd5a79147,0x06ca6351,0x14292967,
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0x27b70a85,0x2e1b2138,0x4d2c6dfc,0x53380d13,0x650a7354,0x766a0abb,0x81c2c92e,0x92722c85,
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0xa2bfe8a1,0xa81a664b,0xc24b8b70,0xc76c51a3,0xd192e819,0xd6990624,0xf40e3585,0x106aa070,
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0x19a4c116,0x1e376c08,0x2748774c,0x34b0bcb5,0x391c0cb3,0x4ed8aa4a,0x5b9cca4f,0x682e6ff3,
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0x748f82ee,0x78a5636f,0x84c87814,0x8cc70208,0x90befffa,0xa4506ceb,0xbef9a3f7,0xc67178f2,
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];
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const ROTR = (x, n) => (x >>> n) | (x << (32 - n));
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const W = new Uint32Array(64);
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for (let block = 0; block < bytes.length; block += 64) {
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for (let i = 0; i < 16; i++) {
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W[i] = ((bytes[block + i*4] << 24) |
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(bytes[block + i*4+1] << 16) |
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(bytes[block + i*4+2] << 8) |
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bytes[block + i*4+3]) >>> 0;
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}
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for (let i = 16; i < 64; i++) {
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const s0 = ROTR(W[i-15], 7) ^ ROTR(W[i-15], 18) ^ (W[i-15] >>> 3);
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const s1 = ROTR(W[i-2], 17) ^ ROTR(W[i-2], 19) ^ (W[i-2] >>> 10);
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W[i] = (W[i-16] + s0 + W[i-7] + s1) >>> 0;
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}
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let a=H[0],b=H[1],c=H[2],d=H[3],e=H[4],f=H[5],g=H[6],h=H[7];
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for (let i = 0; i < 64; i++) {
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const S1 = ROTR(e, 6) ^ ROTR(e, 11) ^ ROTR(e, 25);
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const ch = (e & f) ^ (~e & g);
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const t1 = (h + S1 + ch + K[i] + W[i]) >>> 0;
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const S0 = ROTR(a, 2) ^ ROTR(a, 13) ^ ROTR(a, 22);
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const mj = (a & b) ^ (a & c) ^ (b & c);
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const t2 = (S0 + mj) >>> 0;
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h = g; g = f; f = e; e = (d + t1) >>> 0;
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d = c; c = b; b = a; a = (t1 + t2) >>> 0;
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}
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H[0]=(H[0]+a)>>>0; H[1]=(H[1]+b)>>>0; H[2]=(H[2]+c)>>>0; H[3]=(H[3]+d)>>>0;
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H[4]=(H[4]+e)>>>0; H[5]=(H[5]+f)>>>0; H[6]=(H[6]+g)>>>0; H[7]=(H[7]+h)>>>0;
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}
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let bin = '';
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for (let i = 0; i < 8; i++) {
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bin += String.fromCharCode((H[i]>>>24)&0xff, (H[i]>>>16)&0xff, (H[i]>>>8)&0xff, H[i]&0xff);
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}
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return btoa(bin);
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}
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class OBSWSMini extends EventTarget {
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constructor(url, password) {
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super();
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this.url = url;
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this.password = password || '';
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this._reqId = 0;
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this._pending = new Map();
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this.ws = null;
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this.identified = false;
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}
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async _sha256b64(str) {
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// Prefer WebCrypto when available (HTTPS/localhost contexts).
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if (typeof crypto !== 'undefined' && crypto.subtle && crypto.subtle.digest) {
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const buf = await crypto.subtle.digest('SHA-256', new TextEncoder().encode(str));
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const bytes = new Uint8Array(buf);
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let bin = '';
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for (const b of bytes) bin += String.fromCharCode(b);
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return btoa(bin);
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}
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return _sha256b64Pure(str);
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}
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async _authString(salt, challenge) {
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const secret = await this._sha256b64(this.password + salt);
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return await this._sha256b64(secret + challenge);
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}
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connect() {
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return new Promise((resolve, reject) => {
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let identified = false;
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let settled = false;
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const settle = (fn, val) => {
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if (settled) return;
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settled = true;
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clearTimeout(timeout);
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fn(val);
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};
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// Hard timeout — if the server never sends Identified within 10s,
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// give up so the caller can show an error instead of hanging.
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const timeout = setTimeout(() => {
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if (!identified) {
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try { this.ws?.close(); } catch {}
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settle(reject, new Error('connect timeout (no Identified within 10s)'));
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}
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}, 10000);
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this.ws = new WebSocket(this.url);
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this.ws.onopen = () => console.log('[OBSWS] socket open →', this.url);
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this.ws.onerror = () => settle(reject, new Error('ws error'));
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this.ws.onclose = (ev) => {
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this.identified = false;
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console.log(`[OBSWS] socket closed (code=${ev.code} reason='${ev.reason || ''}' clean=${ev.wasClean})`);
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if (!identified) {
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settle(reject, new Error(`closed before Identified (code=${ev.code} reason='${ev.reason || 'none'}')`));
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}
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this.dispatchEvent(new Event('close'));
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};
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this.ws.onmessage = async (ev) => {
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let m;
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try { m = JSON.parse(ev.data); } catch { return; }
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console.log('[OBSWS] ←', m.op, m.d?.eventType || m.d?.requestType || '');
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try {
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if (m.op === 0) { // Hello
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let auth;
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if (m.d.authentication) {
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if (!this.password) {
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return settle(reject, new Error('server requires password'));
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}
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auth = await this._authString(m.d.authentication.salt, m.d.authentication.challenge);
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}
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const identifyMsg = {
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op: 1,
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d: { rpcVersion: 1, authentication: auth, eventSubscriptions: 0xFFFFFFFF },
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};
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console.log('[OBSWS] → 1 (Identify, auth-len=' + (auth?.length || 0) + ')');
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this.ws.send(JSON.stringify(identifyMsg));
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} else if (m.op === 2) { // Identified
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identified = true;
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this.identified = true;
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settle(resolve, this);
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this.dispatchEvent(new Event('identified'));
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} else if (m.op === 5) { // Event
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this.dispatchEvent(new CustomEvent('event', { detail: m.d }));
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if (m.d.eventType === 'CustomEvent') {
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this.dispatchEvent(new CustomEvent('custom', { detail: m.d.eventData || {} }));
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}
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} else if (m.op === 7) { // RequestResponse
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const p = this._pending.get(m.d.requestId);
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if (!p) return;
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this._pending.delete(m.d.requestId);
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if (m.d.requestStatus && m.d.requestStatus.result) {
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p.resolve(m.d.responseData || {});
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} else {
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p.reject(new Error(m.d.requestStatus?.comment || 'request failed'));
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}
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}
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} catch (e) {
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console.error('[OBSWS] message handler error:', e);
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settle(reject, new Error(`message handler error: ${e.message}`));
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}
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};
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});
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}
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call(requestType, requestData) {
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if (!this.identified) return Promise.reject(new Error('not identified'));
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const requestId = `r_${++this._reqId}`;
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return new Promise((resolve, reject) => {
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this._pending.set(requestId, { resolve, reject });
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this.ws.send(JSON.stringify({
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op: 6,
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d: { requestType, requestId, requestData: requestData || {} },
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}));
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setTimeout(() => {
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if (this._pending.has(requestId)) {
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this._pending.delete(requestId);
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reject(new Error('request timeout'));
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}
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}, 5000);
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});
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}
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// Convenience: broadcast a namespaced custom event to all OBS WS clients.
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broadcast(eventType, payload) {
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return this.call('BroadcastCustomEvent', {
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eventData: Object.assign({ _type: eventType }, payload || {}),
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});
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}
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// Convenience: subscribe to incoming custom events. Filtered by _type if given.
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onCustom(typeOrCb, cb) {
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const filter = typeof typeOrCb === 'string' ? typeOrCb : null;
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const fn = filter ? cb : typeOrCb;
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this.addEventListener('custom', (e) => {
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const d = e.detail || {};
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if (filter && d._type !== filter) return;
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fn(d);
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});
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}
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}
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root.OBSWSMini = OBSWSMini;
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})(typeof window !== 'undefined' ? window : globalThis);
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Block a user