Replaces the per-scene HTML directories (landing/, loading/, game/,
desktop/, goodbye/, music-box/, music/) with a single Laravel app
serving every overlay over HTTP. Supervisord runs `php artisan serve`
on 127.0.0.1:1118 and the OBS scene JSON now references HTTP routes
instead of file:// URLs.
Highlights:
- public/css/hud.css consolidates the duplicated HUD chrome,
scanlines/vignette/flicker, terminal styling, and pulse keyframes
that were copy-pasted across all seven scenes.
- Blade partials own hud-strip, crt-overlays, obs-ws-scripts,
camera-frame, screen-frame; the seven scenes extend a shared
overlay layout.
- Artisan commands (`rig:setup`, `rig:telemetry`, `rig:loading`,
`rig:playlist`, `rig:cmd`) replace the shell scripts that wrote
per-rig JSON snapshots. TwitchHelix + HardwareSnapshot services
handle the work the bash + Python helpers used to.
- ObsWsClient + MusicCommandController kill the 250 ms cmd.js poll
in the music daemon: POST /cmd/{skip|prev|pause|resume} opens a
short-lived Pawl WS, authenticates, and broadcasts mpd:cmd.
- AudioController streams files from the configured music dirs so
CEF can load tracks under the HTTP origin (Chromium blocks
HTTP-origin pages from loading file:// media).
- DataController serves /data/playlist.js (with ETag mtime cache)
and /cover.jpg (no-store) so the existing overlays' window.__PLAYLIST
and cover.jpg cache-bust pattern keeps working.
scripts/obs-webapp.supervisord.conf is the supervisord unit; install
to /etc/supervisor.d/obs-webapp.conf.
scripts/rewrite-scene-urls.py is a one-shot tool that rewrites
basic/scenes/Default_Stream_HUD.json from file:// to HTTP URLs.
basic/scenes/Default_Stream_HUD.json.pre-webapp is the rollback
artifact (made with OBS closed; full pre-migration state).
The seven old scene directories, vendor/, and the bash scripts are
still on disk pending visual verification; the next commit will
prune them.
Landing's top-left identifier upgraded from "OPHI-118" to
"OPHI-118 // [<RIG>]" where the rig portion (read from
window.__TEL.rig in landing/telemetry.js) does a cyberpunk
decoder reveal on first paint and re-glitches briefly every
~9 s. Bracket dimming + amber flash during scramble keep the
layout width-stable.
CLAUDE.md updated to reflect everything since the last sync:
new Landing rig display, Music Box terminal pattern + dedicated
chat status strip, widget at 549×880 (camera-paired), Desktop
HUD fork, bridge nextTitles[] payload, bot !queue/!info/per-user
cooldown + Mattermost going-live notifier (MM_HOOK / STATUS_URL).
Plus an OBS-detection note: Flatpak's inner binary is `obs`, not
`flatpak run …` — `flatpak ps` or `pgrep -x obs` are the only
reliable checks. The naive `pgrep -fa 'flatpak run …'` returns
"off" while OBS is up and led to JSON edits during a live session.
Captures the current OBS scene/window state after wiring Music Daemon,
Project Loading, and Game scenes through the UI. Untitled.json now
includes the new scenes and their browser sources.
Landing index.html: reverted to the simpler pre-doomguard version
(static signal bars, plain footer rig, no telemetry rotation, no
watermark animation), keeping the SIGNAL grid centering and the small
#rig opacity transition.
OBS rewrites these files on shutdown — expect future commits to show
similar dock-geometry diff noise.