* fix(#3039): clamp max/xhigh effort to high for Claude-runtime skills
effort: max in plan-phase, execute-phase, and autonomous SKILL.md frontmatter
was passed through as output_config.effort, which the Anthropic API rejects
when extended thinking is disabled (400: effort 'max' is not supported when
thinking is disabled on this model). The frontmatter is static at install
time and the installer cannot know whether thinking will be on or off at
invocation.
normalizeClaudeSkillEffort now clamps both 'max' and 'xhigh' to 'high' —
the maximum value that works in both thinking states on all supported models.
Applied in both src/runtime-artifact-conversion.cts and bin/install.js.
* chore(#3039): backfill changeset PR number 3119
* fix(#3039): regenerate skills with clamped effort: high
---------
Co-authored-by: sim <sim@local>
Phase B-provide of epic #1258. Adds a build-generated skills/ dir +
a skills manifest field so plugin-installed GSD exposes gsd-core:<skill>
the native Claude Code way. Closes the gap where plugin-only installs
lacked the skill surface because bin/install.js never ran.
- scripts/gen-plugin-skills.cjs: build step converting commands/gsd/*.md
to skills/gsd-<stem>/SKILL.md via convertClaudeCommandToClaudeSkill
- .claude-plugin/plugin.json: add "skills": "./skills/"
- package.json: add skills to files, gen:plugin-skills to build chain
- tests/issue-766-plugin-manifest.test.cjs: Section H conformance
(manifest field + dir + frontmatter + count parity) + C2 skills symlink
- docs/adr/766-*.md: dated amendment adding skills surface row
- .changeset/rapid-bears-hum.md: type Added
- skills/: 69 generated gsd-<stem>/SKILL.md files (build-committed)
Closes#1596