Tom Boucher 9faacc0c15 test(#3148): bound the long tail and delete the unbounded-spawn allowlist (#3192)
* test(#3148): bound the long tail and delete the allowlist

Migrates the final 170 unbounded sync spawn sites across 49 files, then
removes the allowlist entirely. local/no-unbounded-spawn now runs with no
exemption surface across tests/**: there is no file to add a name to.

drift-detection's throw-native git() helper routes to gitOrThrow -- bare
runGit would have taken 16 call sites quiet on failure. commands.test.cjs
has two independently-scoped runGsdTools/runCli helpers, one already bounded
and one not; they are kept distinct rather than unified, the same trap as the
two same-named git() helpers in Wave 1.

runNpm's bound was erasable. Its options spread callerOptions after the
defaults, so an explicit timeout:undefined silently dropped the 180000ms
bound -- the rule flagged it and was right; it was not a false positive. Fixed
by destructuring with a default, with a test that fails when the default is
removed.

Two sites stay on a raw spawn with an explicit timeout because the seam
cannot express them: one needs shell:true for npm.cmd on Windows, one
redirects stdout to a real fd. Both are the rule's own documented second
option, not an escape from it.

Closure verified rather than asserted: the derivation scan reports 0 unbounded
spawn helpers and 0 unbounded direct git call sites, and a temporary file
carrying an unbounded spawn still errors with the allowlist gone.

Closes #3064.

* test(#3148): close a hole in the guard's own eslint-disable ban

The ban listed only the top level of tests/, so it was blind to 37 .cjs
files under tests/helpers, qa, observability, fixtures and dispatch. With the
allowlist deleted this test is the sole remaining way to detect someone
silencing the rule inline, so the gap was load-bearing: a nested file could
carry an unbounded spawn plus an eslint-disable and pass everything.

Proven before and after. A probe planted under tests/helpers with both was
invisible to the guard and clean under eslint; after making the listing
recursive the guard fails on it. The scanned set goes from 771 files to 808.

Pre-existing since the guard shipped, but this wave is what promoted it to
sole defense, so it is fixed here rather than filed.

Also converts the last hand-rolled throw check to throwIfFailed and the last
re-derived legacy shape to compose toLegacyResult, which makes the epic's
none-remain claim true rather than nearly true. toLegacyResult itself is not
widened -- eight callers depend on its shape and one consumer does not
justify changing a shared contract.

* fix(#3148): correct seam incoherence at the bound and a slow review-lane error path

Two real failures from the remote runner, both fixed at the cause.

The seam could return outcome TIMED_OUT together with exitCode 0. At the
exact bound spawnSync reports ETIMEDOUT while the child has already exited
with a real status, and toSeamResult classified on the error code while
passing status straight through -- an incoherent pair its own boundary test
was written to catch, and did. A status that is not null is direct evidence
the child exited on its own, so it now decides the outcome before the
error-code branches run. process-seam.cjs was deliberately untouched by every
earlier wave; this is a defect in the module itself, kept surgical, with a
unit test that fails against the old logic.

review-lane with an unknown subcommand fell through to its usage error only
after loading the capability registry and building a per-lane plan, which
spawns one child process per lane -- up to twelve. The error path took
~1288ms instead of ~119ms, and under bench load it outran a caller's spawn
timeout and was killed before writing anything, which is the empty stdout and
stderr CI saw. It now fails fast before any of that work begins.

This is the epic's first production change. It is user-facing, so it carries
a changeset rather than a no-changelog label.

* test(#3148): replace a real-race timeout test with a deterministic one

E9 raced git rev-parse against a 1ms bound and assumed git always lost. On a
warm container git finishes first, spawnSync returns status 0 with no error
at all, the seam correctly classifies EXITED, and gitOrThrow correctly does
not throw -- so the test failed on both lanes. A probe confirms a genuine
timeout always carries status null, so this was never the seam misbehaving.

Raising the bound would only lengthen the odds, which is the same defect with
better luck. The test now drives gitOrThrow against a stubbed runGit that
returns a synthetic TIMED_OUT result, so it asserts exactly what it always
meant to -- that a timeout propagates as a throw -- with no timing
dependence. Five consecutive runs are identical where the old one varied.

I wrote this test in Wave 0; it is a real-race test by construction and
CLAUDE.md says to replace those rather than re-run them.

* chore(#3148): backfill changeset PR number 3192

---------

Co-authored-by: sim <sim@local>
2026-08-07 21:03:50 -04:00

GSD Core

Git. Ship. Done.

English · Português · 简体中文 · 日本語 · 한국어

A light-weight meta-prompting, context engineering, and spec-driven development system for Claude Code, OpenCode, Antigravity CLI, Kimi CLI, Kilo, Codex, Copilot, Cursor, Windsurf, and more.

npm version npm downloads Tests Discord GitHub stars License


What is GSD Core

GSD Core is a context-engineering and spec-driven development framework that drives AI coding agents (Claude Code, Codex, Antigravity CLI, Kimi CLI, Copilot, Cursor, and more) through a disciplined phase loop. It solves context rot — the quality degradation that accumulates as an AI fills its context window — by running all heavy research, planning, and execution work in fresh-context subagents while keeping your main session lean.


How it works

Each milestone repeats the same five-step loop, one phase at a time:

  1. Discuss — capture implementation decisions before anything is planned
  2. Plan — research, decompose, and verify the plan fits a fresh context window
  3. Execute — run plans in parallel waves; each executor starts with a clean 200k-token context
  4. Verify — walk through what was built; diagnose and fix before declaring done
  5. Ship — create the PR, archive the phase, repeat for the next one

Quickstart

npx @opengsd/gsd-core@latest

The installer prompts for your runtime (Claude Code, OpenCode, Antigravity CLI, Kimi CLI, Kilo, Codex, Copilot, Cursor, Windsurf, and more) and whether to install globally or locally. The installer is required for cross-runtime compatibility — do not copy files from agents/ or commands/ directly.

On another runtime or without Node.js? See Install on your runtime.

Once installed, start a new project or onboard an existing repo:

/gsd-new-project   # greenfield project
/gsd-onboard       # existing codebase

New here? Follow Your first project for a guided walkthrough from install to first shipped phase, or Onboarding an existing codebase for brownfield setup.


Documentation

What's new in 1.7.0 → docs/whats-new-1.7.0.md

Tutorials — learning by doing:

How-to guides — task-focused recipes:

Reference — authoritative facts:

Explanation — concepts and design decisions:

Full index: docs/README.md. Other languages: 日本語 · 한국어 · Português · 简体中文.


Why it works

Most AI-coding setups fail at scale because context bloat silently degrades output quality, there is no shared memory between sessions, and nothing verifies that code actually works. GSD Core solves all three: heavy work runs in fresh subagents, structured artifacts like STATE.md and CONTEXT.md survive session boundaries, and the verify step walks through what was built and generates fix plans before a phase is declared done. See docs/explanation/context-engineering.md for the full reasoning.

Troubleshooting? See docs/how-to/recover-and-troubleshoot.md.


Community

Project Platform
gsd-opencode Original OpenCode port
Discord Community support

Star History

Star History Chart

License

MIT License. See LICENSE for details.


Claude Code is powerful. GSD Core makes it reliable.

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