Mechanical rename produced by scripts/msd-rename.cjs: gsd/Gsd/GSD -> msd/Msd/MSD across contents and paths, upstream package/repo coordinates -> @golem15/msd-core and golem15com/msd-core. Deep links into upstream history, sibling upstream packages, the GSD-2 import feature, CHANGELOG.md and .changeset/ are kept as-is. Hand edits on top: MSD block-letter banner and logos, LICENSE copyright line, package/plugin identity, regenerated lockfile, install-tree fixtures, derived registries and benchmark baseline; migration checksum baseline re-locked (MSD keeps its own install state, so no install had applied the old sums); sort-order and regex-escaped expectations in tests adjusted.
9 lines
1.2 KiB
Markdown
9 lines
1.2 KiB
Markdown
# SDK Package Seam Module owns SDK-to-get-shit-done-redux compatibility
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- **Status:** Superseded by [ADR-0174](0174-retire-msd-sdk-package-boundary.md) (2026-05-23); originally Accepted (2026-05-07)
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- **Date:** 2026-05-07
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We decided to define one explicit SDK Package Seam Module for the `@opengsd/gsd-sdk` → `@opengsd/get-shit-done-redux` transition. During this transition, install-layout probing, legacy `msd-tools.cjs` discovery, legacy `core.cjs` discovery, and compatibility-only missing-asset diagnostics must live behind one seam instead of leaking across SDK Modules. This keeps callers thin, raises leverage for standalone-SDK testing, and improves locality by making package-readiness bugs land in one place. First tracer-bullet slice: add one compatibility Adapter Module at this seam and migrate current legacy asset callers onto it before broader native replacement work.
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Runtime-global skills directory resolution is explicitly out of scope for this seam. That policy varies by runtime (`claude`, `codex`, `cline`, etc.) rather than by legacy package/install layout, so it now lives in a separate Runtime-Global Skills Policy Module consumed by `agent-skills` and `skill-manifest`.
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