* fix(#4721): give cleanup-wave's merge its own timeout, report merge_timed_out, and restore the index a killed merge leaves staged `worktree cleanup-wave` ran `git merge --no-ff` under the module-wide DEFAULT_GIT_TIMEOUT_MS (10 s) that is sized for plumbing calls. The merge is the one call in the wave that runs user hooks, so a repo whose pre-merge-commit hook is a test-suite gate lost every code-bearing executor merge. Three things went wrong at once, each fixed here: 1. Budget. The merge now passes an explicit timeout — DEFAULT_MERGE_TIMEOUT_MS (10 min), overridable via deps.mergeTimeoutMs. Every other git call in the wave keeps the module default; the shared constant is untouched, because every other caller is exactly what its 10 s comment describes. 2. Reason. A merge that does time out blocks on `merge_timed_out`, and its stderr names the budget and says the hook may still be running, instead of `merge_failed` carrying whatever the hook had printed before git was killed — which made a healthy executor branch look broken. 3. Residue. A merge killed during its hook has already staged the merged tree into the primary's index but never wrote MERGE_HEAD, so `git merge --abort` finds nothing and repoRootStillMidMerge (#2852) reads the primary as clean while the executor's whole diff sits staged against the old HEAD; a `git commit` from that state squashes the executor's history into one parent. After any failed merge the wave now reads `git diff --cached --name-only`; anything staged is the merge's own (git refuses to start a merge when the index differs from HEAD), so it runs `git reset --merge` — restores exactly those paths, keeps unrelated unstaged edits — and re-reads. Restored paths are reported as WAVE_CLEANUP_WARNING.MERGE_RESIDUE_RESTORED and the wave continues; a still-dirty or unreadable index reports MERGE_RESIDUE_LEFT_STAGED and halts the remaining entries, the same repo-level carve-out an unfinished merge takes. Tests: five mock-driven rows (budget wiring incl. the deps override, the timeout classification with restore, the no-reset control for an ordinary refused merge, an unrestorable residue halting the wave, an unverifiable index failing closed) plus a real-git row that runs a sleeping pre-merge-commit hook under a 1 s budget and asserts HEAD unmoved, index and worktree clean, the executor branch intact — with the same fixture merging cleanly under the default budget as its negative control. Two existing #2852 rows gain a handler for the new post-failure index read. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TbbqrGJMuiuLftAMVLayb9 * docs(#4721): add Fixed changeset Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TbbqrGJMuiuLftAMVLayb9 * test(#4721): release the real-git fixtures with t.after, not try/finally The two real-git rows cleaned up their scratch repo in a `finally` block; this file's own convention for fixture teardown is the test context's `t.after(() => cleanup(dir))`, and the house PR ruleset flags `finally` in a test body. Behaviour-neutral. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TbbqrGJMuiuLftAMVLayb9 * fix(#4721): gate the residue restore on the timeout, re-apply a merge autostash, and correct the hook census Three findings from the pre-file adversarial review of the previous commit, each driven on real git before changing code: 1. A merge git REFUSED ("your local changes … would be overwritten") also leaves no MERGE_HEAD — and that refusal is exactly what a pre-existing dirty primary index earns. The residue restore read that index as the merge's own and `reset --merge`d the operator's staged work away (driven: a staged edit to an unrelated file was discarded and reported as "restored"). The restore now runs ONLY when the merge timed out; a refusal is an immediate exit, never a timeout, so on that path nothing is read or reset. 2. `merge.autoStash=true` lets a merge start on a dirty index by parking the work in MERGE_AUTOSTASH, which a killed merge never re-applies. `git reset --merge` moves that stash into the stash list; the wave now runs `git stash pop --index` afterwards (the outcome `merge --abort` gives an autostashed merge), and reports WAVE_CLEANUP_WARNING.MERGE_AUTOSTASH_UNRESTORED (path null) when the pop fails or the autostash state could not be read — the work stays in the stash, the index is clean, the wave continues. Because of this the reset runs on a timed-out merge even when the index reads clean. 3. The merge is not the only hook-running git call in the module: `worktree add` runs post-checkout and every ref update runs reference-transaction. It is the only call that runs the commit-family hooks, which is what the budget is for. Comments and docs say so now. Tests: the "ordinary merge_failed" control becomes the regression row for finding 1 (strict mock — a `diff --cached` or `reset --merge` on a refused merge throws), plus a mock row for the autostash pop (dirty and clean index, pop success and failure), and two real-git rows: a refused merge over pre-existing staged work leaves it byte-identical, and a killed merge under merge.autoStash restores the executor residue AND puts the operator's staged work back. The real-git hook now sleeps 4 s against a 1.5 s budget for margin on slow runners. The two #2852 handlers added earlier are removed — the residue read no longer fires on their path. Negative control: 4 of the 10 #4721 rows fail on the previous commit. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TbbqrGJMuiuLftAMVLayb9 * fix(#4721): key the residue restore on a killed merge, and re-read the index after a failed autostash pop Two more findings from the continuation review, both driven: 1. An externally delivered SIGTERM leaves the same staged/no-MERGE_HEAD state as the timeout, and the seam reports it as exitCode null + signal with timedOut false — so the timeout-only gate skipped the restore on a state it was written for. The gate is now "killed": timedOut, or a null exit code with a signal. A refused merge still exits with a code and is still never touched. The reason stays merge_failed for a signal kill. 2. A failed `git stash pop --index` keeps the stash entry but can leave conflict entries (UU) and partially applied paths, after which the next merge fails on "you have unmerged files"; the code returned halt:false on the strength of the pre-pop recheck. The index is now re-read after a failed pop and a dirty result halts the wave as merge_residue_left_staged alongside the merge_autostash_unrestored warning. Also driven and now documented rather than changed: a kill that lands once MERGE_HEAD exists (inside commit-msg) is the ordinary #2852 abort path — `git merge --abort` restores the tree and re-applies an autostash itself, unstaged, as git does for any aborted autostashed merge. Tests: the pop-failure mock row now asserts the post-pop re-read and gains a conflict-leftover variant that halts; a signal-kill mock row; a real-git row with the sleeping hook moved to commit-msg (timed out, no residue warnings, MERGE_HEAD cleared, primary clean). 414 pass. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TbbqrGJMuiuLftAMVLayb9 * fix(#4721): key the kill gate on the seam's signal, not on a null exit code The shell projection seam normalizes a signal death to exitCode 1 and carries the signal alongside (`_spawnResult`: `result.status ?? 1`), so the previous `exitCode === null && signal` gate could never fire in production and the unit row that covered it modelled a shape the seam does not emit (caught in the round-3 review). The gate is now `timedOut || signal`; a refused merge exits with a code and no signal. The mock row uses the real shape, and a mocked spawnSync signal death driven through the compiled seam reaches `reset --merge` and reports the residue restored. Also: three comments that still said "at its budget" / "runs user hooks" / "the index is clean", and the CLI-TOOLS sentence that reserved `merge_failed` for refusals and conflicts, now name the signal case. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TbbqrGJMuiuLftAMVLayb9 * chore(#4721): set changeset fragment pr to 4766 --------- Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com> Co-authored-by: Tom Boucher <trekkie@nomorestars.com>
GSD Core
Git. Ship. Done.
English · Português · 简体中文 · 日本語 · 한국어
A light-weight meta-prompting, context engineering, and spec-driven development system for Claude Code, OpenCode, Antigravity CLI, Kimi CLI, Kilo, Codex, Copilot, Cursor, Windsurf, and more.
What is GSD Core
GSD Core is a context-engineering and spec-driven development framework that drives AI coding agents (Claude Code, Codex, Antigravity CLI, Kimi CLI, Copilot, Cursor, and more) through a disciplined phase loop. It solves context rot — the quality degradation that accumulates as an AI fills its context window — by running all heavy research, planning, and execution work in fresh-context subagents while keeping your main session lean.
How it works
Each milestone repeats the same five-step loop, one phase at a time:
- Discuss — capture implementation decisions before anything is planned
- Plan — research, decompose, and verify the plan fits a fresh context window
- Execute — run plans in parallel waves; each executor starts with a clean 200k-token context
- Verify — walk through what was built; diagnose and fix before declaring done
- Ship — create the PR, archive the phase, repeat for the next one
Quickstart
npx @opengsd/gsd-core@latest
The installer prompts for your runtime (Claude Code, OpenCode, Antigravity CLI, Kimi CLI, Kilo, Codex, Copilot, Cursor, Windsurf, and more) and whether to install globally or locally. The installer is required for cross-runtime compatibility — do not copy files from agents/ or commands/ directly.
On another runtime or without Node.js? See Install on your runtime.
Once installed, start a new project or onboard an existing repo:
/gsd-new-project # greenfield project
/gsd-onboard # existing codebase
New here? Follow Your first project for a guided walkthrough from install to first shipped phase, or Onboarding an existing codebase for brownfield setup.
Documentation
What's new in 1.7.0 → docs/whats-new-1.7.0.md
Tutorials — learning by doing:
How-to guides — task-focused recipes:
Reference — authoritative facts:
Explanation — concepts and design decisions:
Full index: docs/README.md. Other languages: 日本語 · 한국어 · Português · 简体中文.
Why it works
Most AI-coding setups fail at scale because context bloat silently degrades output quality, there is no shared memory between sessions, and nothing verifies that code actually works. GSD Core solves all three: heavy work runs in fresh subagents, structured artifacts like STATE.md and CONTEXT.md survive session boundaries, and the verify step walks through what was built and generates fix plans before a phase is declared done. See docs/explanation/context-engineering.md for the full reasoning.
Troubleshooting? See docs/how-to/recover-and-troubleshoot.md.
Community
| Project | Platform |
|---|---|
| gsd-opencode | Original OpenCode port |
| Discord | Community support |
Star History
License
MIT License. See LICENSE for details.
Claude Code is powerful. GSD Core makes it reliable.