0xdhx 7249bdddac fix(#4294): reserve a full progress bar for 100% and give the render half one owner (#4473)
* fix(#4294): reserve a full progress bar for 100% and give the render half one owner

Six call sites each carried `Math.round((percent / 100) * width)` inline, and
every copy rounded to a full bar before the percent reached 100: from 95 up at
width 10, from 98 up at width 20. A project at 19/20 plans drew the same bar as
a shipped one beside a number that said otherwise, and an out-of-range percent
threw `RangeError` from the unguarded `'░'.repeat`.

ADR-3180 Decision 7 gave the completion-RATIO derivation one owner
(`clampPercentFromFraction`). This gives the RENDER half the same:
`progressBarFilledCells` / `renderProgressBar` in phase-lifecycle.cts, with the
`progress` table and bar renderers, the stats renderer, the gsd2 import writer,
and #4231's `formatProgressMachineSegment` (which now serves both STATE.md
writers) all drawing through it.

Contract: below 100 the fill is held one cell short of the width, so only the
saturating percents move (95-99 at width 10, 98-99 at width 20) and every other
value in 0-100 renders as before — pinned by an exhaustive comparison against
the legacy formula at both widths. Null / non-finite renders an empty bar;
out-of-range is clamped, never thrown.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012hbFn24VWaxJBw8DUWjAmU

* chore(#4294): set changeset fragment pr to 4473

* docs(#4294): correct the pre-fix inline call-site count to five

The kernel's doc comment said SIX call sites carried their own
`Math.round((percent / 100) * width)`. The base tree has five: three in
`commands.cts` plus one each in `gsd2-import.cts` and
`formatProgressMachineSegment`, the latter two using `/ 10` with the width
already substituted (`pct` and `clamped` respectively).

The six is #4294's count of consumers -- it counts `cmdStateUpdateProgress`
and `syncCore` separately, but #4231 had already routed both through
`formatProgressMachineSegment` (as it does `applyPostSyncPreservation`), so by
this branch's base they share one copy. The comment now states the tree's count
and records where the six comes from, so neither number reads as an error
later.

Comment-only; no behaviour change, and no change to compiled output.

---------

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: Tom Boucher <trekkie@nomorestars.com>
2026-09-11 00:42:55 -04:00
2026-09-06 02:09:28 +00:00
2026-09-06 02:09:28 +00:00

GSD Core

Git. Ship. Done.

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A light-weight meta-prompting, context engineering, and spec-driven development system for Claude Code, OpenCode, Antigravity CLI, Kimi CLI, Kilo, Codex, Copilot, Cursor, Windsurf, and more.

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What is GSD Core

GSD Core is a context-engineering and spec-driven development framework that drives AI coding agents (Claude Code, Codex, Antigravity CLI, Kimi CLI, Copilot, Cursor, and more) through a disciplined phase loop. It solves context rot — the quality degradation that accumulates as an AI fills its context window — by running all heavy research, planning, and execution work in fresh-context subagents while keeping your main session lean.


How it works

Each milestone repeats the same five-step loop, one phase at a time:

  1. Discuss — capture implementation decisions before anything is planned
  2. Plan — research, decompose, and verify the plan fits a fresh context window
  3. Execute — run plans in parallel waves; each executor starts with a clean 200k-token context
  4. Verify — walk through what was built; diagnose and fix before declaring done
  5. Ship — create the PR, archive the phase, repeat for the next one

Quickstart

npx @opengsd/gsd-core@latest

The installer prompts for your runtime (Claude Code, OpenCode, Antigravity CLI, Kimi CLI, Kilo, Codex, Copilot, Cursor, Windsurf, and more) and whether to install globally or locally. The installer is required for cross-runtime compatibility — do not copy files from agents/ or commands/ directly.

On another runtime or without Node.js? See Install on your runtime.

Once installed, start a new project or onboard an existing repo:

/gsd-new-project   # greenfield project
/gsd-onboard       # existing codebase

New here? Follow Your first project for a guided walkthrough from install to first shipped phase, or Onboarding an existing codebase for brownfield setup.


Documentation

What's new in 1.7.0 → docs/whats-new-1.7.0.md

Tutorials — learning by doing:

How-to guides — task-focused recipes:

Reference — authoritative facts:

Explanation — concepts and design decisions:

Full index: docs/README.md. Other languages: 日本語 · 한국어 · Português · 简体中文.


Why it works

Most AI-coding setups fail at scale because context bloat silently degrades output quality, there is no shared memory between sessions, and nothing verifies that code actually works. GSD Core solves all three: heavy work runs in fresh subagents, structured artifacts like STATE.md and CONTEXT.md survive session boundaries, and the verify step walks through what was built and generates fix plans before a phase is declared done. See docs/explanation/context-engineering.md for the full reasoning.

Troubleshooting? See docs/how-to/recover-and-troubleshoot.md.


Community

Project Platform
gsd-opencode Original OpenCode port
Discord Community support

Star History

Star History Chart

License

MIT License. See LICENSE for details.


Claude Code is powerful. GSD Core makes it reliable.

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