Files
msd-core/.changeset/archived/3562-codex-install-skill-surface.md
Tom Boucher 8616839cab chore: archive 463 shipped changeset fragments before wiring render (#714)
CHANGELOG promotion was a manual operator step that was never run, so 463
fragments for work already shipped in <=1.3.1 accumulated in .changeset/.
Their notes were already hand-curated into the dated [1.2.0]/[1.3.0]/[1.3.1]
CHANGELOG sections (#690 backfill, PR #694). Rendering them now would
duplicate and mis-attribute shipped work.

Move them to .changeset/archived/ (read non-recursively by all changeset
tooling, so never rendered), keeping only the 3 genuinely-unreleased
fragments at the top level. Prep for wiring `render` into the release
finalize job (#690 follow-up).

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 14:53:17 -04:00

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916 B
Markdown

---
type: Fixed
pr: 3568
---
**Codex global install now produces discoverable `$gsd-*` skill surface** — `npx get-shit-done-cc@latest --codex --global` was leaving Codex CLI users with `get-shit-done/workflows/*.md` and `agents/gsd-*` on disk but no `~/.codex/skills/gsd-*/SKILL.md` files, so Codex 0.130.0 silently exposed zero `$gsd-*` commands after restart. The installer had been bypassing skill generation under the assumption that Codex auto-discovers from workflow/agent files; that assumption does not hold for the current Codex CLI. Re-wired the existing `copyCommandsAsCodexSkills()` helper into the Codex install dispatch path so it produces the same skill-shape as the Claude / Copilot / Antigravity / Cursor / Windsurf / Augment / Trae installs already do (one `skills/gsd-<name>/SKILL.md` per `commands/gsd/*.md`). Pre-existing user-owned non-`gsd-*` skill directories are preserved. Closes #3562.