Files
msd-core/.changeset/archived/feat-3408-skill-profiles.md
Tom Boucher 8616839cab chore: archive 463 shipped changeset fragments before wiring render (#714)
CHANGELOG promotion was a manual operator step that was never run, so 463
fragments for work already shipped in <=1.3.1 accumulated in .changeset/.
Their notes were already hand-curated into the dated [1.2.0]/[1.3.0]/[1.3.1]
CHANGELOG sections (#690 backfill, PR #694). Rendering them now would
duplicate and mis-attribute shipped work.

Move them to .changeset/archived/ (read non-recursively by all changeset
tooling, so never rendered), keeping only the 3 genuinely-unreleased
fragments at the top level. Prep for wiring `render` into the release
finalize job (#690 follow-up).

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 14:53:17 -04:00

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Markdown

---
type: Added
pr: 3408
---
**Named install profiles and dependency manifest for skill surface budget control** — GSD now ships a typed profile model (`core`, `standard`, `full`) replacing the binary `--minimal`/full toggle. Install with `--profile=core` (~87 desc tokens) or `--profile=standard` (~700 tokens) to reduce the GSD share of the Claude Code skill-listing budget. Profiles compute transitive closure over a new `requires:` frontmatter field added to all 66 skills, so dependent skills are automatically included. The active profile is persisted to a `.gsd-profile` marker and respected by `gsd update` — no more silent re-expansion to full on upgrade. A new CI lint gate (`lint:skill-deps`) enforces frontmatter-body consistency and profile closure safety. `--minimal` / `--core-only` remain as aliases for `--profile=core`. (#3408)