* refactor(#1170): remove hand-maintained INVENTORY count scalars The `(N shipped)` heading counts in docs/INVENTORY.md were absolute scalars that collided silently on merge: two branches each bumping the same integer to N+1 produced a clean git merge whose value the merged filesystem (N+2) contradicted, hard-failing inventory-counts.test.cjs on the CI merge commit across all platforms (DEFECT.INVENTORY-MERGE-UNDERCOUNT). - Strip the six `(N shipped)` heading counts + the two prose footnote counts; repoint the intro to INVENTORY-MANIFEST.json as the registry. - Drop the decorative `generated` date from the manifest + its strip-before-compare branch in gen-inventory-manifest.cjs (it conflicted on cross-day merges and is read by nothing). - Delete inventory-counts.test.cjs (scalar-vs-disk gate, the collision source); its drift protection is subsumed by the merge-safe set-membership test inventory-manifest-sync.test.cjs, which stays as the sole gate. - Add inventory-headings-countfree.test.cjs guard (fails if a count is re-added to a heading). - Fix already-broken count-bearing cross-doc anchors to stable count-free slugs in ARCHITECTURE.md + multi-agent-orchestration.md. - Retire the now-impossible DEFECT.INVENTORY-MERGE-UNDERCOUNT + obsolete RULESET.DOC-CONSISTENCY in CONTEXT.md; de-count DEFECT.INVENTORY-DRIFT; correct stale MANIFEST-CANONICAL-KEY (all six families canonical). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * chore(#1170): backfill changeset PR number (#1179) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
235 lines
11 KiB
Markdown
235 lines
11 KiB
Markdown
# Multi-agent orchestration in GSD Core
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> **Explanation** — This document describes *why* GSD Core is designed around
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> multi-agent orchestration and *how the pieces fit together*. It is not a
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> step-by-step guide. For configuration, see
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> [Configure model profiles](../how-to/configure-model-profiles.md) and the
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> [Configuration reference](../CONFIGURATION.md). For the full agent roster,
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> see [Inventory](../INVENTORY.md).
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---
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## The problem this design solves
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AI coding agents degrade. Not because the model gets worse, but because the
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*context window fills up*. As a conversation grows, earlier decisions and code
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get pushed out or diluted by the noise of intermediate steps. By the time an
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agent writes the fifth file in a complex task, it may have already forgotten
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the constraint stated in the first message. This is sometimes called *context
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rot*.
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GSD Core's multi-agent design is a direct response to that problem. Instead of
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one long-running agent carrying the whole session, a thin orchestrator spawns
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short-lived specialised agents, each with a **fresh 200 K-token context window**
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and *only the artifacts it needs* to do its specific job. The orchestrator
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never does heavy lifting itself; it loads context, spawns the right agent,
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collects the result, and updates shared state in `.planning/`.
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---
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## The orchestrator → agent pattern
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Every workflow in `gsd-core/workflows/` follows the same shape:
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```text
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Orchestrator (workflow .md file)
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│
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├── Load context
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│ gsd-tools.cjs init <workflow> <phase>
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│ → JSON: project info, config, state, phase details
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│
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├── Resolve model
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│ gsd-tools.cjs resolve-model <agent-name>
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│ → opus | sonnet | haiku | inherit
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│
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├── Spawn specialised agent (Task/SubAgent call)
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│ ├── Agent definition (agents/*.md)
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│ ├── Context payload (init JSON)
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│ ├── Model assignment
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│ └── Tool permissions
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│
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├── Collect result
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│
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└── Update state
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gsd-tools.cjs state update / state patch / state advance-plan
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```
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The orchestrator is deliberately thin. It does not reason about the domain,
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does not write code, and does not interpret results beyond routing them to the
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next step. That boundary keeps each layer's responsibility clear and prevents
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the orchestrator's context from accumulating domain noise.
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### The agent roster
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GSD Core's agents fall into functional categories that map onto the
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research → plan → execute → verify pipeline:
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| Category | Agents | Typical parallelism |
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|---|---|---|
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| Researchers | `gsd-project-researcher`, `gsd-phase-researcher`, `gsd-ui-researcher`, `gsd-advisor-researcher` | 4 parallel (stack, features, architecture, pitfalls) |
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| Synthesisers | `gsd-research-synthesizer` | Sequential, after researchers complete |
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| Planners | `gsd-planner`, `gsd-roadmapper` | Sequential |
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| Checkers | `gsd-plan-checker`, `gsd-integration-checker`, `gsd-ui-checker`, `gsd-nyquist-auditor` | Sequential, up to 3 revision iterations |
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| Executors | `gsd-executor` | Parallel within a wave, sequential across waves |
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| Verifiers | `gsd-verifier` | Sequential, after all executors complete |
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| Mappers | `gsd-codebase-mapper` | 4 parallel sub-probes |
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| Auditors | `gsd-ui-auditor`, `gsd-security-auditor` | Sequential |
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Each agent definition (in `agents/*.md`) declares its allowed tool access,
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purpose, and colour for terminal output. An agent that only needs to read files
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and write a single output document gets exactly those permissions — no Bash
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execution, no access to broader state. That constraint is intentional: it
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keeps the blast radius small if an agent behaves unexpectedly.
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For the complete agent roster, see [Inventory](../INVENTORY.md#agents).
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---
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## Wave-based parallel execution
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The most visible expression of multi-agent design is how `/gsd-execute-phase`
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handles a set of plans that may depend on one another.
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Before spawning any executor, the orchestrator performs a **wave analysis**:
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it reads the dependency declarations in each `PLAN.md` file and groups plans
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into waves. Plans with no declared dependencies form Wave 1 and run in
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parallel. Plans that depend on Wave 1 form Wave 2, and so on.
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```text
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Plan 01 (no deps) ─┐
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Plan 02 (no deps) ─┤─── Wave 1 (parallel)
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Plan 03 (depends: 01) ─┤─── Wave 2 (waits for Wave 1)
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Plan 04 (depends: 02) ─┘
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Plan 05 (depends: 03, 04) ─── Wave 3 (waits for Wave 2)
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```
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Each executor within a wave:
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- receives a fresh context window (200 K tokens, or up to 1 M on capable models)
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- receives the specific `PLAN.md` it is responsible for
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- receives project context (`PROJECT.md`, `STATE.md`)
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- receives phase context (`CONTEXT.md`, `RESEARCH.md` if available)
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- produces atomic git commits on completion
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- writes a `SUMMARY.md` describing what was built
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After all executors in a wave finish, the orchestrator runs the pre-commit
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hook once for the wave as a whole. Executors commit with `--no-verify` to
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prevent build-lock contention (for example, Cargo lock fights in Rust
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projects) when multiple agents commit in parallel. The hook therefore runs
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once per wave rather than once per commit.
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### Parallel commit safety
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Two mechanisms prevent write conflicts when multiple executors run
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simultaneously:
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1. **Atomic lock on `STATE.md`** — Every write to `STATE.md` uses a
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lockfile (`STATE.md.lock`) with `O_EXCL` atomic creation. This prevents
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the read-modify-write race where two agents each read the file, modify
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different fields, and the later writer overwrites the earlier one's
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changes. Stale locks (older than 10 seconds) are automatically cleared.
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2. **Per-wave hook run** — Rather than each executor running pre-commit hooks
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independently (which can cause file-level contention on shared build
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artefacts), the orchestrator runs `git hook run pre-commit` once after
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every wave completes.
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---
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## Adaptive context enrichment for large-window models
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Standard 200 K context windows are enough for an executor to implement a
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single focused plan. When the configured `context_window` is 500 K tokens or
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larger (for example, when using Opus 4.6 or Sonnet 4.6 in 1 M-class mode),
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the orchestrator automatically enriches subagent prompts with additional
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context that would not fit in a standard window:
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- **Executor agents** receive prior-wave `SUMMARY.md` files and the phase
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`CONTEXT.md`/`RESEARCH.md`, giving them cross-plan awareness within the
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phase
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- **Verifier agents** receive all `PLAN.md`, `SUMMARY.md`, and `CONTEXT.md`
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files plus `REQUIREMENTS.md`, enabling history-aware verification
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This enrichment is conditional on the `context_window` value in
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`config.json`. On standard-window configurations, prompts use truncated
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versions with cache-friendly ordering to maximise token efficiency.
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---
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## Why this design — the connection to context engineering
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The orchestrator → agent pattern only makes sense as part of a broader
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approach to *context engineering*: the idea that what an AI agent gets in its
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context window matters as much as the model tier or prompt quality. See
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[Context engineering](context-engineering.md) for the full treatment.
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Multi-agent orchestration operationalises context engineering in two ways:
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**Context isolation.** Each agent receives only what it needs. A researcher
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gets the project description and domain questions; it does not get the full
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planning history. A verifier gets every plan and summary; it does not get the
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raw research. Isolation keeps each agent's context dense with signal rather
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than diluted by noise from other pipeline stages.
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**Context hygiene across sessions.** Because all state lives in
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`.planning/` as human-readable Markdown and JSON (not in any agent's context
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window), GSD workflows survive context resets (`/clear`), tab switches, and
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multi-day breaks. The next agent always starts from persisted, verified
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artifacts rather than from a reconstructed memory of a long conversation.
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---
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## Trade-offs
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Multi-agent orchestration is not free.
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**Coordination overhead.** Each agent spawn is a round-trip: the orchestrator
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must format a prompt, hand off context, wait for the subagent to complete
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(typically 1–5 minutes), and then parse the result. A single capable agent
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working in one context would finish faster for simple tasks. GSD mitigates
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this by making parallelism the default wherever dependencies permit — the
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four researchers in a `plan-phase` run simultaneously, not sequentially.
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**Opacity during execution.** While a subagent is running, its work is
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invisible to the parent session. There is no live progress stream. This is a
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deliberate consequence of the fresh-context design: the subagent is operating
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in its own context window. The orchestrator shows a liveness note on the
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spawn line ("runs in a subagent — no output until it returns") to set
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expectations.
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**Context stitching cost.** Packaging the right artifacts for each agent
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requires the orchestrator to spend tokens assembling and transmitting context
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payloads. This is the cost of isolation. The `gsd-tools.cjs init` handler
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produces a JSON payload that balances completeness with token budget, applying
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cache-friendly ordering so that the stable parts of the payload (project
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definition, config) hit the cache on repeat invocations.
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**Model cost amplification.** Running five agents in parallel at Opus tier
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costs more than running one. The model profile system (`model_profiles.md`,
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resolved per agent by `model-profiles.cjs`) lets you assign cheaper tiers to
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less critical agents. The `dynamic_routing` feature further reduces cost by
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starting every agent on a cheaper tier and escalating only on a soft failure.
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See [Configuration](../CONFIGURATION.md) for the full options.
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In return for these costs, the design buys *consistent quality across large
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phases*. An executor writing the tenth file in a 400-line plan does not
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degrade because its context is fresh. A verifier checking twenty requirements
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does not forget the first ten because it received all of them as structured
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input rather than conversation history.
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---
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## Related
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- [Context engineering](context-engineering.md) — the upstream principle that
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motivates this design; see also [Lifecycle hooks and context headroom](context-engineering.md#lifecycle-hooks-and-context-headroom) for how per-turn headroom tracking and forked-context skills extend the same principle at runtime
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- [Configure model profiles](../how-to/configure-model-profiles.md) — how to
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assign model tiers per agent
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- [Configuration reference](../CONFIGURATION.md) — full `config.json` schema
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including `models`, `model_overrides`, `dynamic_routing`, and
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`context_window`
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- [Inventory](../INVENTORY.md) — authoritative agent roster and workflow list
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- [Architecture](../ARCHITECTURE.md#agent-model) — implementation-level detail
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on the orchestrator → agent pattern and wave execution model
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- [Docs index](../README.md)
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