Adds ios-scaffold.md reference that explicitly prohibits Package.swift + .executableTarget for iOS apps (produces macOS CLI, not iOS app bundle), requires project.yml + xcodegen generate to create a proper .xcodeproj, and documents SwiftUI API availability tiers (iOS 16 vs 17). Adds iOS anti-patterns 28-29 to universal-anti-patterns.md and wires the reference into gsd-executor.md so executors see the guidance during iOS plan execution. Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
124 lines
3.5 KiB
Markdown
124 lines
3.5 KiB
Markdown
# iOS App Scaffold Reference
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Rules and patterns for scaffolding iOS applications. Apply when any plan involves creating a new iOS app target.
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---
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## Critical Rule: Never Use Package.swift as the Primary Build System for iOS Apps
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**NEVER use `Package.swift` with `.executableTarget` (or `.target`) to scaffold an iOS app.** Swift Package Manager executable targets compile as macOS command-line tools — they do not produce `.app` bundles, cannot be signed for iOS devices, and cannot be submitted to the App Store.
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**Prohibited pattern:**
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```swift
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// Package.swift — DO NOT USE for iOS apps
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.executableTarget(name: "MyApp", dependencies: [])
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// or
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.target(name: "MyApp", dependencies: [])
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```
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Using this pattern produces a macOS CLI binary, not an iOS app. The app will not build for any iOS simulator or device.
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---
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## Required Pattern: XcodeGen
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All iOS app scaffolding MUST use XcodeGen to generate the `.xcodeproj`.
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### Step 1 — Install XcodeGen (if not present)
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```bash
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brew install xcodegen
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```
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### Step 2 — Create `project.yml`
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`project.yml` is the XcodeGen spec that describes the project structure. Minimum viable spec:
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```yaml
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name: MyApp
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options:
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bundleIdPrefix: com.example
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deploymentTarget:
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iOS: "17.0"
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settings:
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SWIFT_VERSION: "5.10"
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IPHONEOS_DEPLOYMENT_TARGET: "17.0"
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targets:
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MyApp:
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type: application
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platform: iOS
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sources: [Sources/MyApp]
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settings:
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PRODUCT_BUNDLE_IDENTIFIER: com.example.MyApp
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INFOPLIST_FILE: Sources/MyApp/Info.plist
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scheme:
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testTargets:
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- MyAppTests
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MyAppTests:
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type: bundle.unit-test
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platform: iOS
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sources: [Tests/MyAppTests]
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dependencies:
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- target: MyApp
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```
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### Step 3 — Generate the .xcodeproj
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```bash
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xcodegen generate
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```
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This creates `MyApp.xcodeproj` in the project root. Commit `project.yml` but add `*.xcodeproj` to `.gitignore` (regenerate on checkout).
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### Step 4 — Standard project layout
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```
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MyApp/
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├── project.yml # XcodeGen spec — commit this
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├── .gitignore # includes *.xcodeproj
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├── Sources/
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│ └── MyApp/
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│ ├── MyAppApp.swift # @main entry point
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│ ├── ContentView.swift
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│ └── Info.plist
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└── Tests/
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└── MyAppTests/
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└── MyAppTests.swift
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```
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---
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## iOS Deployment Target Compatibility
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Always verify SwiftUI API availability against the project's `IPHONEOS_DEPLOYMENT_TARGET` before using any SwiftUI component.
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| API | Minimum iOS |
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|-----|-------------|
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| `NavigationView` | iOS 13 |
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| `NavigationStack` | iOS 16 |
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| `NavigationSplitView` | iOS 16 |
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| `List(selection:)` with multi-select | iOS 17 |
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| `ScrollView` scroll position APIs | iOS 17 |
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| `Observable` macro (`@Observable`) | iOS 17 |
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| `SwiftData` | iOS 17 |
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| `@Bindable` | iOS 17 |
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| `TipKit` | iOS 17 |
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**Rule:** If a plan requires a SwiftUI API that exceeds the project's deployment target, either:
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1. Raise the deployment target in `project.yml` (and document the decision), or
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2. Wrap the call in `if #available(iOS NN, *) { ... }` with a fallback implementation.
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Do NOT silently use an API that requires a higher iOS version than the declared deployment target — the app will crash at runtime on older devices.
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---
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## Verification
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After running `xcodegen generate`, verify the project builds:
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```bash
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xcodebuild -project MyApp.xcodeproj -scheme MyApp -destination 'platform=iOS Simulator,name=iPhone 16' build
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```
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A successful build (exit code 0) confirms the scaffold is valid for iOS.
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