* test(#2941): add regression for bare-skill-name global: hint When a bare skill name matches an existing global skill, the skip warning must hint at the global: prefix. When no global skill matches, the original 'Skill not found' warning is unchanged. * fix(#2941): hint at global: prefix when a bare skill name matches a global skill When buildAgentSkillsBlock skips a bare skill name that doesn't exist as a project-relative path, check if it matches an existing global skill. If so, append a hint to the warning: 'a global skill named X exists; use global:X to reference it'. When no global skill matches, the warning is unchanged. getGlobalSkillDir and getGlobalSkillsBase are already imported in this module for the global: branch. The hint is guarded on globalSkillsBase being non-null (runtimes without a skills directory don't support the prefix). * chore(#2941): add changeset fragment * chore(#2941): backfill changeset PR number 2973 --------- Co-authored-by: sim <sim@local>
6 lines
403 B
Markdown
6 lines
403 B
Markdown
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type: Fixed
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pr: 2973
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**Agent-skills warnings now suggest the `global:` prefix when a bare name matches a global skill** — configuring a skill by bare name (e.g. `patch-coverage-check`) that exists as a global skill was silently skipped with no hint that the fix is `global:patch-coverage-check`. The skip warning now appends a hint when the bare name matches an existing global skill. (#2941)
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